基于虚拟现实与基于人体模型的紧急救生基本救援技能培训:总结性评估。

IF 3.2 2区 医学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Saud Al Turki, Diana Skaff, Gadah Mujlli, Burhanettin Ozdemir, Nisreen Maghraby, Leenah Iskandarani, Chady Diab, Mohammad Nimnim Ashour, Afnan Almass, Amal Othman, Abdulmajeed Alghosen, Ibrahim Alsalamah, Maha Alotaibi, Najd Alqahtani, Dua Alguhaimi, Adwa Turki Al-Dawoud, Abdulhakeem Alobaid
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引用次数: 0

摘要

持续的专业发展是医疗保健从业人员必不可少的过程,从而确保他们在该领域的熟练程度和相关性。这项定量总结性项目评估比较了虚拟现实(VR)技术与传统的基于人体模型的模拟在沙特阿拉伯向急救人员教授基本救援技能方面的有效性。该研究由美国科学院(AOS)开展,旨在满足对创新、引人入胜和高效的医疗保健教育方法日益增长的需求,特别是在2019冠状病毒病后的背景下。该研究将“Mongeth”VR项目与传统的人体模拟训练进行了对比,重点关注心肺复苏术、AED使用、止血和窒息管理等关键救援技能。参与者(N = 98)分为VR组(N = 58)和Manikin组(N = 40)。使用各种救援技能的标准化检查表对表现进行评估。结果显示,VR组在AED使用方面的表现得分显着提高(p
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual reality vs. Manikin based training on emergency life saving basic rescue skills: a summative evaluation.

Ongoing professional development constitutes an essential and necessary process for healthcare practitioners, thereby ensuring their proficiency and relevance within the field. This quantitative summative program evaluation compared the effectiveness of Virtual Reality (VR) technology versus traditional manikin-based simulation in teaching basic rescue skills to first responders in Saudi Arabia. The study, conducted through the Academy of Sciences (AOS), addressed the growing need for innovative, engaging, and efficient healthcare education methods, particularly in the context of the post-COVID-19 landscape. The research evaluated the "Mongeth" VR program against conventional manikin simulation training, focusing on key rescue skills including CPR, AED usage, stop the bleed, and choking management. Participants (N = 98) were divided into VR (n = 58) and Manikin (n = 40) groups. Performance was assessed using standardized checklists for various rescue skills. Results demonstrated significantly higher performance scores in the VR group for AED usage (p < 0.001), adult choking management (p = 0.009), infant choking management (p = 0.009), and CPR (p < 0.001). Only the Stop the Bleed assessment showed no significant difference between groups (p = 0.096). Through the lens of Social Cognitive Theory, the study revealed that VR training enhanced learner engagement and self-efficacy while reducing time investment. The findings suggest that VR technology provides a more time-efficient and engaging alternative to traditional manikin-based training, with significant improvements in skills like CPR and choking management, particularly beneficial for busy healthcare professionals and community members requiring basic rescue skills certification. This research contributes to the growing body of evidence supporting the integration of VR technology in healthcare education and has implications for improving population health through more accessible and effective training methodologies.

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来源期刊
BMC Medical Education
BMC Medical Education EDUCATION, SCIENTIFIC DISCIPLINES-
CiteScore
4.90
自引率
11.10%
发文量
795
审稿时长
6 months
期刊介绍: BMC Medical Education is an open access journal publishing original peer-reviewed research articles in relation to the training of healthcare professionals, including undergraduate, postgraduate, and continuing education. The journal has a special focus on curriculum development, evaluations of performance, assessment of training needs and evidence-based medicine.
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