Nelson Gabriel López Esquivel , Esther León-Castelao , Telmo Raul Aveiro-Róbalo
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Percepción de la gamificación en la educación médica: un estudio en estudiantes de Medicina en Paraguay
Introduction
Gamification, understood as the application of game dynamics in non-game environments, emerges as an innovative educational strategy to enhance student motivation and engagement. In medical education, this approach is particularly useful given the high academic demands and the need to meaningfully integrate theoretical and practical knowledge.
Objective
To analyze medical students' perceptions of gamification in their educational process.
Method
A cross-sectional quantitative study was conducted with 331 medical students from the Universidad del Pacífico, Paraguay, using specific questionnaires on player profile, PAMLES, and a survey on gamified experiences in the Medical Skills Training Workshop.
Results
Most students valued gamification positively, highlighting motivational and learning benefits. Some negative perceptions included difficulties with teamwork and a feeling of wasted time.
Discussion
Gamification represents a valuable pedagogical tool in medical education, with the potential to personalize teaching and increase student engagement. Its application should consider player profiles, institutional context, and potential resistance.
期刊介绍:
Educación Médica, revista trimestral que se viene publicando desde 1998 es editada desde enero de 2003 por la Fundación Educación Médica. Pretende contribuir a la difusión de los estudios y trabajos que en este campo se están llevando a cabo en todo el mundo, pero de una manera especial en nuestro entorno. Los artículos de Educación Médica tratarán tanto sobre aspectos prácticos de la docencia en su día a día como sobre cuestiones más teóricas de la educación médica. Así mismo, la revista intentará proporcionar análisis y opiniones de expertos de reconocido prestigio internacional.