高精度工业装配表示的hessian正则化隐式位移场

IF 2.8 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Linxu Guo , Yutaka Ohtake , Tatsuya Yatagawa , Tetsuya Shimmyo , Shoichiro Hosomi , Kazutoshi Miyamoto
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引用次数: 0

摘要

代表以复杂结构特征为特征的高精度工业组件仍然具有挑战性。在本文中,我们提出了hessian - regularization隐式位移场(hessian - regularization Implicit Displacement Fields, HR-IDF),这是一个将两尺度神经隐式表示与Hessian-based正则化相结合的框架。我们的方法采用从粗到精的方法,从网格采样点生成光滑的基面,然后用高频位移场对其进行细化,以捕获精细的几何细节。此外,我们引入了一个宽松的表面损耗,有助于在生成的SDF场中保持更一致的梯度,同时抑制鬼影几何并提高表示的稳定性和保真度。在复杂工业组件和3D模型上进行的大量实验表明,HR-IDF为高精度工业应用提供了可靠的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

HR-IDF: Hessian-Regularized Implicit Displacement Fields for high precision industrial assembly representation

HR-IDF: Hessian-Regularized Implicit Displacement Fields for high precision industrial assembly representation
Representing high-precision industrial assemblies characterized by complex structural features remains challenging. In this paper, we propose Hessian-Regularized Implicit Displacement Fields (HR-IDF), a framework that integrates a two-scale neural implicit representation with Hessian-based regularization. In a coarse-to-fine manner, our method generates a smooth base surface from mesh-sampled points and then refines it with a high-frequency displacement field to capture fine geometric details. Moreover, we introduce a relaxed off-surface loss that helps preserve a more consistent gradient in the generated SDF field, while suppressing ghost geometry and improving representation stability and fidelity. Extensive experiments on complex industrial assemblies and 3D models demonstrate that HR-IDF achieves a reliable solution for high-precision industrial applications.
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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