{"title":"基于虚拟现实的数字治疗对带状疱疹后神经痛患者负性情绪、疼痛水平和生活质量的影响。","authors":"Lili Zhong, Hong Wang, Baiyun Ni, Junjun He, Mingming Xu, Qun Chen, Yuan Hu, Shouhua Xu, Zhipeng Dong","doi":"10.12968/hmed.2025.0337","DOIUrl":null,"url":null,"abstract":"<p><p><b>Aims/Background</b> Patients with postherpetic neuralgia (PHN) often experience impairments of emotion, sleep and quality of life. This study aims to explore the usage of digital therapy enhanced with virtual reality technology in the improvement of mood, pain level, and quality of life in patients experiencing moderate to severe pain. <b>Methods</b> In this prospective, single-centre clinical study, 100 herpes zoster patients experiencing moderate to severe neuropathic pain from November 2024 to January 2025 were enrolled. In addition to the application of 5% lidocaine topical patch combined with Pre-Bahrain system medication, the patients received a 14-day virtual reality (VR) treatment, encompassing evaluations at several time points: the first day (T0), the third day (T1), the seventh day (T2), and the 14th day (T3). <b>Results</b> The results of emotion and pain in all PHN patients evaluated at four time points showed that the self-reported scores of generalised anxiety disorder 7 (GAD-7), numerical rating scale (NRS), and visual analogue scale (VAS) were improved during the 14-day treatment period (<i>p</i> < 0.05). Outcomes in sleep, stress and mood disturbance scale, based on the Patient-Reported Outcomes Measurement Information System (PROMIS-A) and PROMIS-B, showed that the patients' sleep status, stress levels and emotional problems achieved improvements. The PROMIS-A and PROMIS-B of VR treatment at T1, T2 and T3 were significantly higher compared with that at T0 (<i>p</i> < 0.05). PHN patients achieved significantly higher levels of self-efficacy at T1, T2 and T3 during VR treatment compared with results recorded at T0 (<i>p</i> < 0.05). Meanwhile, the Patient Health Questionnaire-9 (PHQ-9) results showed that the quality of life and health of PHN patients were significantly improved following the 14-day treatment (<i>p</i> < 0.05). Over time, PHN patients have grown satisfied with VR therapy. <b>Conclusion</b> Digital therapy based on virtual reality technology has a profoundly beneficial impact on the management of pain, the alleviation of psychiatric symptoms, and the improvement of the quality of life of PHN patients. <b>Clinical Trial Registration</b> Chinese Clinical Trial Registry (ChiCTR2400092850).</p>","PeriodicalId":9256,"journal":{"name":"British journal of hospital medicine","volume":"86 9","pages":"1-15"},"PeriodicalIF":1.8000,"publicationDate":"2025-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Effects of Virtual Reality-Based Digital Therapy on Negative Emotion, Pain Level and Quality of Life in Patients With Postherpetic Neuralgia.\",\"authors\":\"Lili Zhong, Hong Wang, Baiyun Ni, Junjun He, Mingming Xu, Qun Chen, Yuan Hu, Shouhua Xu, Zhipeng Dong\",\"doi\":\"10.12968/hmed.2025.0337\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p><b>Aims/Background</b> Patients with postherpetic neuralgia (PHN) often experience impairments of emotion, sleep and quality of life. This study aims to explore the usage of digital therapy enhanced with virtual reality technology in the improvement of mood, pain level, and quality of life in patients experiencing moderate to severe pain. <b>Methods</b> In this prospective, single-centre clinical study, 100 herpes zoster patients experiencing moderate to severe neuropathic pain from November 2024 to January 2025 were enrolled. In addition to the application of 5% lidocaine topical patch combined with Pre-Bahrain system medication, the patients received a 14-day virtual reality (VR) treatment, encompassing evaluations at several time points: the first day (T0), the third day (T1), the seventh day (T2), and the 14th day (T3). <b>Results</b> The results of emotion and pain in all PHN patients evaluated at four time points showed that the self-reported scores of generalised anxiety disorder 7 (GAD-7), numerical rating scale (NRS), and visual analogue scale (VAS) were improved during the 14-day treatment period (<i>p</i> < 0.05). Outcomes in sleep, stress and mood disturbance scale, based on the Patient-Reported Outcomes Measurement Information System (PROMIS-A) and PROMIS-B, showed that the patients' sleep status, stress levels and emotional problems achieved improvements. The PROMIS-A and PROMIS-B of VR treatment at T1, T2 and T3 were significantly higher compared with that at T0 (<i>p</i> < 0.05). PHN patients achieved significantly higher levels of self-efficacy at T1, T2 and T3 during VR treatment compared with results recorded at T0 (<i>p</i> < 0.05). Meanwhile, the Patient Health Questionnaire-9 (PHQ-9) results showed that the quality of life and health of PHN patients were significantly improved following the 14-day treatment (<i>p</i> < 0.05). Over time, PHN patients have grown satisfied with VR therapy. <b>Conclusion</b> Digital therapy based on virtual reality technology has a profoundly beneficial impact on the management of pain, the alleviation of psychiatric symptoms, and the improvement of the quality of life of PHN patients. <b>Clinical Trial Registration</b> Chinese Clinical Trial Registry (ChiCTR2400092850).</p>\",\"PeriodicalId\":9256,\"journal\":{\"name\":\"British journal of hospital medicine\",\"volume\":\"86 9\",\"pages\":\"1-15\"},\"PeriodicalIF\":1.8000,\"publicationDate\":\"2025-09-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"British journal of hospital medicine\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://doi.org/10.12968/hmed.2025.0337\",\"RegionNum\":4,\"RegionCategory\":\"医学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2025/9/15 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q3\",\"JCRName\":\"MEDICINE, GENERAL & INTERNAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"British journal of hospital medicine","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.12968/hmed.2025.0337","RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/9/15 0:00:00","PubModel":"Epub","JCR":"Q3","JCRName":"MEDICINE, GENERAL & INTERNAL","Score":null,"Total":0}
Effects of Virtual Reality-Based Digital Therapy on Negative Emotion, Pain Level and Quality of Life in Patients With Postherpetic Neuralgia.
Aims/Background Patients with postherpetic neuralgia (PHN) often experience impairments of emotion, sleep and quality of life. This study aims to explore the usage of digital therapy enhanced with virtual reality technology in the improvement of mood, pain level, and quality of life in patients experiencing moderate to severe pain. Methods In this prospective, single-centre clinical study, 100 herpes zoster patients experiencing moderate to severe neuropathic pain from November 2024 to January 2025 were enrolled. In addition to the application of 5% lidocaine topical patch combined with Pre-Bahrain system medication, the patients received a 14-day virtual reality (VR) treatment, encompassing evaluations at several time points: the first day (T0), the third day (T1), the seventh day (T2), and the 14th day (T3). Results The results of emotion and pain in all PHN patients evaluated at four time points showed that the self-reported scores of generalised anxiety disorder 7 (GAD-7), numerical rating scale (NRS), and visual analogue scale (VAS) were improved during the 14-day treatment period (p < 0.05). Outcomes in sleep, stress and mood disturbance scale, based on the Patient-Reported Outcomes Measurement Information System (PROMIS-A) and PROMIS-B, showed that the patients' sleep status, stress levels and emotional problems achieved improvements. The PROMIS-A and PROMIS-B of VR treatment at T1, T2 and T3 were significantly higher compared with that at T0 (p < 0.05). PHN patients achieved significantly higher levels of self-efficacy at T1, T2 and T3 during VR treatment compared with results recorded at T0 (p < 0.05). Meanwhile, the Patient Health Questionnaire-9 (PHQ-9) results showed that the quality of life and health of PHN patients were significantly improved following the 14-day treatment (p < 0.05). Over time, PHN patients have grown satisfied with VR therapy. Conclusion Digital therapy based on virtual reality technology has a profoundly beneficial impact on the management of pain, the alleviation of psychiatric symptoms, and the improvement of the quality of life of PHN patients. Clinical Trial Registration Chinese Clinical Trial Registry (ChiCTR2400092850).
期刊介绍:
British Journal of Hospital Medicine was established in 1966, and is still true to its origins: a monthly, peer-reviewed, multidisciplinary review journal for hospital doctors and doctors in training.
The journal publishes an authoritative mix of clinical reviews, education and training updates, quality improvement projects and case reports, and book reviews from recognized leaders in the profession. The Core Training for Doctors section provides clinical information in an easily accessible format for doctors in training.
British Journal of Hospital Medicine is an invaluable resource for hospital doctors at all stages of their career.
The journal is indexed on Medline, CINAHL, the Sociedad Iberoamericana de Información Científica and Scopus.