进化简约:在具有多个平衡的游戏中,一种严格限制结果空间的均衡优化。

IF 3.5
Proceedings. Biological sciences Pub Date : 2025-09-01 Epub Date: 2025-09-24 DOI:10.1098/rspb.2025.0941
Jean-Baptiste André
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引用次数: 0

摘要

进化博弈论在具有多重平衡的博弈中失去了很多预测能力。对于这类游戏,本文将介绍一种基于进化动力学的简单而普遍的改进原则,从而大幅缩小可能结果的集合。进化不是从零开始设计策略,而是通过适应性突变的积累逐渐形成策略,其中绝大多数都有很小的影响。这个过程可以通过假设较小影响(因此更有可能)的突变总是首先发生,而忽略了较小影响的突变更早出现的可能性来近似地描述。这种近似产生了适应性简约原则:在每一步中,进化都是通过最简单的有益变化进行的。因此,大多数理论上可能的平衡实际上是无法达到的,因为它们需要一个过渡,在这个过渡中,尽管存在更简单的替代方案,但一个大影响的突变已经固定下来。剩下的是一小部分均衡,从生物学的角度来看似乎是直观合理的:那些(i)保持生态对称性的均衡,(ii)不依赖于不可信的威胁,(iii)避免重复博弈中民间定理预测的奇怪行为模式的均衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evolutionary parsimony: an equilibrium refinement that sharply constrains the space of outcomes in games with multiple equilibria.

Evolutionary game theory loses much of its predictive power in games with multiple equilibria. For such games, this article introduces a simple and general refinement principle, grounded in evolutionary dynamics, that sharply narrows the set of possible outcomes. Rather than designing strategies from scratch, evolution shapes them gradually through the accumulation of adaptive mutations, the vast majority of which have small effects. This process can be approximated heuristically by assuming that smaller-effect (and therefore more probable) mutations always occur first, while ignoring the unlikely possibility that larger-effect mutations arise earlier. This approximation gives rise to a principle of adaptive parsimony: at each step, evolution proceeds through the simplest beneficial change available. As a result, most theoretically possible equilibria are actually unreachable, as they would require a transition where a large-effect mutation fixes despite a simpler alternative being available. What remains is a small subset of equilibria that seem intuitively reasonable from a biological perspective: those that (i) preserve ecological symmetry, (ii) do not rely on non-credible threats and (iii) avoid the bizarre behavioural patterns predicted by the folk theorem in repeated games.

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