眼部细微变形的数据驱动建模

IF 2.8 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Glenn Kerbiriou , Quentin Avril , Maud Marchal
{"title":"眼部细微变形的数据驱动建模","authors":"Glenn Kerbiriou ,&nbsp;Quentin Avril ,&nbsp;Maud Marchal","doi":"10.1016/j.cag.2025.104425","DOIUrl":null,"url":null,"abstract":"<div><div>Eyes are extremely important in face-to-face communication due to their critical role in conveying emotions, mental state and non-verbal cues. The eye region has a wide variety of possible shapes and deformations, which play a key role in the modeling of faithful digital double. In this paper, we present DREAM (Data-dRiven Eye Area Modeling) the first data-driven eye region model that covers all the possible eye poses, allowing to recreate precise identities, gaze directions, eyelid shapes and aperture, and eye region deformations. We set up an innovative pipeline with eyelash removal, automatic landmarking and mesh registration to generate high quality training data. Comparative results show that DREAM outperforms existing models and allows to cover the modeling of a larger range of morphologies, gaze directions and eyelids apertures. We also present a new scan fitting methodology specific to eye region. We eventually show that DREAM can be used to extract a high-quality, animation-ready eye region rig from a single textured scan.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"133 ","pages":"Article 104425"},"PeriodicalIF":2.8000,"publicationDate":"2025-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Data-driven modeling of subtle eye region deformations\",\"authors\":\"Glenn Kerbiriou ,&nbsp;Quentin Avril ,&nbsp;Maud Marchal\",\"doi\":\"10.1016/j.cag.2025.104425\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Eyes are extremely important in face-to-face communication due to their critical role in conveying emotions, mental state and non-verbal cues. The eye region has a wide variety of possible shapes and deformations, which play a key role in the modeling of faithful digital double. In this paper, we present DREAM (Data-dRiven Eye Area Modeling) the first data-driven eye region model that covers all the possible eye poses, allowing to recreate precise identities, gaze directions, eyelid shapes and aperture, and eye region deformations. We set up an innovative pipeline with eyelash removal, automatic landmarking and mesh registration to generate high quality training data. Comparative results show that DREAM outperforms existing models and allows to cover the modeling of a larger range of morphologies, gaze directions and eyelids apertures. We also present a new scan fitting methodology specific to eye region. We eventually show that DREAM can be used to extract a high-quality, animation-ready eye region rig from a single textured scan.</div></div>\",\"PeriodicalId\":50628,\"journal\":{\"name\":\"Computers & Graphics-Uk\",\"volume\":\"133 \",\"pages\":\"Article 104425\"},\"PeriodicalIF\":2.8000,\"publicationDate\":\"2025-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers & Graphics-Uk\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0097849325002663\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849325002663","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

摘要

眼睛在面对面交流中非常重要,因为它们在传递情感、精神状态和非语言暗示方面起着至关重要的作用。眼睛区域具有多种可能的形状和变形,这在忠实数字替身的建模中起着关键作用。在本文中,我们提出了DREAM(数据驱动眼睛区域建模),这是第一个数据驱动的眼睛区域模型,它涵盖了所有可能的眼睛姿势,允许重建精确的身份,凝视方向,眼睑形状和光圈,以及眼睛区域变形。我们建立了一个具有睫毛去除,自动地标和网格注册的创新管道,以生成高质量的训练数据。对比结果表明,DREAM模型优于现有模型,可以覆盖更大范围的形态学、凝视方向和眼睑孔径的建模。我们还提出了一种新的针对眼睛区域的扫描拟合方法。我们最终表明,DREAM可以用来提取一个高质量的,动画准备眼区域钻机从单一纹理扫描。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Data-driven modeling of subtle eye region deformations

Data-driven modeling of subtle eye region deformations
Eyes are extremely important in face-to-face communication due to their critical role in conveying emotions, mental state and non-verbal cues. The eye region has a wide variety of possible shapes and deformations, which play a key role in the modeling of faithful digital double. In this paper, we present DREAM (Data-dRiven Eye Area Modeling) the first data-driven eye region model that covers all the possible eye poses, allowing to recreate precise identities, gaze directions, eyelid shapes and aperture, and eye region deformations. We set up an innovative pipeline with eyelash removal, automatic landmarking and mesh registration to generate high quality training data. Comparative results show that DREAM outperforms existing models and allows to cover the modeling of a larger range of morphologies, gaze directions and eyelids apertures. We also present a new scan fitting methodology specific to eye region. We eventually show that DREAM can be used to extract a high-quality, animation-ready eye region rig from a single textured scan.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信