Joanna Kisker, Marius Soethe, Jonas Sieverding, Leon Lange, Merle Sagehorn, Benjamin Schöne, Thomas Gruber
{"title":"在虚拟现实中形成的印痕在检索时显示出降低的熟悉度:源记忆检索的电生理相关表明识别记忆的模态依赖性差异","authors":"Joanna Kisker, Marius Soethe, Jonas Sieverding, Leon Lange, Merle Sagehorn, Benjamin Schöne, Thomas Gruber","doi":"10.1111/ejn.70239","DOIUrl":null,"url":null,"abstract":"<p>Initial findings linking Virtual Reality (VR)-based encoding to increased recollection at retrieval remain inconclusive due to heterogeneous study designs and dependence on behavioral data. To clarify under which circumstances VR-based encoding affects or enhances episodic memory retrieval, the fundamental question remains whether the encoding modality, i.e., VR or 2D-desktops (PC), functions as a source for recollection, independent of further contextual factors. Specifically, the electrophysiological correlates (EEG) of item and source memory could objectively determine whether source retrieval fosters recollection and attenuates familiarity of VR-encoded information (i.e., VR-engrams) compared to PC-encoded information (i.e., PC-engrams).</p><p>To this end, participants incidentally encoded everyday objects in VR and on a 2D desktop in a within-subjects design, followed by unannounced old/new and source identification tasks. Our results indicate that encoding modality affects item memory only to a limited degree: Recognition memory performance, alongside the electrophysiological markers of item memory, i.e., the frontal and parietal old/new effects (FN400, LPC) and the theta band response, yielded comparable results for both engrams. Yet source memory differs depending on the encoding modality: The late posterior negativity indicated a shift towards recollection regarding the retrieval of VR-engrams compared to PC-engrams. This shift might result from attenuated familiarity with VR-engrams, particularly reflected in the alpha band and phase-amplitude coupling of theta and gamma band. In conclusion, encoding modality functions to some degree as a relevant source for recognition memory. Yet our results propose that familiarity is more strongly affected than recollection if contextual information beyond dimensionality is matched between encoding modalities.</p>","PeriodicalId":11993,"journal":{"name":"European Journal of Neuroscience","volume":"62 5","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2025-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/ejn.70239","citationCount":"0","resultStr":"{\"title\":\"Engrams Formed in Virtual Reality Exhibit Reduced Familiarity Upon Retrieval: Electrophysiological Correlates of Source Memory Retrieval Indicate Modality-Dependent Differences in Recognition Memory\",\"authors\":\"Joanna Kisker, Marius Soethe, Jonas Sieverding, Leon Lange, Merle Sagehorn, Benjamin Schöne, Thomas Gruber\",\"doi\":\"10.1111/ejn.70239\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Initial findings linking Virtual Reality (VR)-based encoding to increased recollection at retrieval remain inconclusive due to heterogeneous study designs and dependence on behavioral data. To clarify under which circumstances VR-based encoding affects or enhances episodic memory retrieval, the fundamental question remains whether the encoding modality, i.e., VR or 2D-desktops (PC), functions as a source for recollection, independent of further contextual factors. Specifically, the electrophysiological correlates (EEG) of item and source memory could objectively determine whether source retrieval fosters recollection and attenuates familiarity of VR-encoded information (i.e., VR-engrams) compared to PC-encoded information (i.e., PC-engrams).</p><p>To this end, participants incidentally encoded everyday objects in VR and on a 2D desktop in a within-subjects design, followed by unannounced old/new and source identification tasks. Our results indicate that encoding modality affects item memory only to a limited degree: Recognition memory performance, alongside the electrophysiological markers of item memory, i.e., the frontal and parietal old/new effects (FN400, LPC) and the theta band response, yielded comparable results for both engrams. Yet source memory differs depending on the encoding modality: The late posterior negativity indicated a shift towards recollection regarding the retrieval of VR-engrams compared to PC-engrams. This shift might result from attenuated familiarity with VR-engrams, particularly reflected in the alpha band and phase-amplitude coupling of theta and gamma band. In conclusion, encoding modality functions to some degree as a relevant source for recognition memory. 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Engrams Formed in Virtual Reality Exhibit Reduced Familiarity Upon Retrieval: Electrophysiological Correlates of Source Memory Retrieval Indicate Modality-Dependent Differences in Recognition Memory
Initial findings linking Virtual Reality (VR)-based encoding to increased recollection at retrieval remain inconclusive due to heterogeneous study designs and dependence on behavioral data. To clarify under which circumstances VR-based encoding affects or enhances episodic memory retrieval, the fundamental question remains whether the encoding modality, i.e., VR or 2D-desktops (PC), functions as a source for recollection, independent of further contextual factors. Specifically, the electrophysiological correlates (EEG) of item and source memory could objectively determine whether source retrieval fosters recollection and attenuates familiarity of VR-encoded information (i.e., VR-engrams) compared to PC-encoded information (i.e., PC-engrams).
To this end, participants incidentally encoded everyday objects in VR and on a 2D desktop in a within-subjects design, followed by unannounced old/new and source identification tasks. Our results indicate that encoding modality affects item memory only to a limited degree: Recognition memory performance, alongside the electrophysiological markers of item memory, i.e., the frontal and parietal old/new effects (FN400, LPC) and the theta band response, yielded comparable results for both engrams. Yet source memory differs depending on the encoding modality: The late posterior negativity indicated a shift towards recollection regarding the retrieval of VR-engrams compared to PC-engrams. This shift might result from attenuated familiarity with VR-engrams, particularly reflected in the alpha band and phase-amplitude coupling of theta and gamma band. In conclusion, encoding modality functions to some degree as a relevant source for recognition memory. Yet our results propose that familiarity is more strongly affected than recollection if contextual information beyond dimensionality is matched between encoding modalities.
期刊介绍:
EJN is the journal of FENS and supports the international neuroscientific community by publishing original high quality research articles and reviews in all fields of neuroscience. In addition, to engage with issues that are of interest to the science community, we also publish Editorials, Meetings Reports and Neuro-Opinions on topics that are of current interest in the fields of neuroscience research and training in science. We have recently established a series of ‘Profiles of Women in Neuroscience’. Our goal is to provide a vehicle for publications that further the understanding of the structure and function of the nervous system in both health and disease and to provide a vehicle to engage the neuroscience community. As the official journal of FENS, profits from the journal are re-invested in the neuroscientific community through the activities of FENS.