George W Moran, Justin A Lee, Ezra J Margolin, Benjamin Schwartz, Prakash Gorroochurn, Gina M Badalato, Christopher B Anderson
{"title":"利用新颖的游戏化干实验室课程为泌尿外科实习生举办住院医师间机器人手术模拟比赛。","authors":"George W Moran, Justin A Lee, Ezra J Margolin, Benjamin Schwartz, Prakash Gorroochurn, Gina M Badalato, Christopher B Anderson","doi":"10.1016/j.urology.2025.08.047","DOIUrl":null,"url":null,"abstract":"<p><strong>Objective: </strong>To develop and validate a novel gamified dry-lab curriculum for robotic surgical training in urology, and to evaluate its implementation through a multi-institutional inter-residency tournament.</p><p><strong>Materials and methods: </strong>Three dry-lab skills modules and one anatomic simulation module were developed. Preliminary validation was conducted through expert review and pilot testing. The curriculum was implemented in a multi-institutional tournament involving residents at varying training levels. Pre- and post-tournament surveys assessed experience and feasibility. Tournament performance data were analyzed to assess the construct validity and internal consistency of scoring.</p><p><strong>Results: </strong>In the pilot cohort (n = 8), simulation practice outside scheduled sessions increased from 25% to 100% following gamification (P = .011). Thirty-four residents from six urology programs competed in the inter-residency tournament. Construct validity was supported by strong associations between score and postgraduate year (β = 3.98, 95% CI [1.70, 6.25], P = .001) and module difficulty (β = -6.16, 95% CI [-9.49, -2.81], P < .001). Internal consistency was good with nonvariant items removed (Cronbach's alpha = 0.87).</p><p><strong>Conclusion: </strong>This gamified curriculum offers a practical approach to increasing resident engagement in simulation training and fostering inter-institutional collaboration.</p>","PeriodicalId":23415,"journal":{"name":"Urology","volume":" ","pages":""},"PeriodicalIF":2.0000,"publicationDate":"2025-08-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Inter-Residency Robotic Surgery Simulation Tournament Using a Novel Gamified Dry Lab Curriculum for Urology Trainees.\",\"authors\":\"George W Moran, Justin A Lee, Ezra J Margolin, Benjamin Schwartz, Prakash Gorroochurn, Gina M Badalato, Christopher B Anderson\",\"doi\":\"10.1016/j.urology.2025.08.047\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><strong>Objective: </strong>To develop and validate a novel gamified dry-lab curriculum for robotic surgical training in urology, and to evaluate its implementation through a multi-institutional inter-residency tournament.</p><p><strong>Materials and methods: </strong>Three dry-lab skills modules and one anatomic simulation module were developed. Preliminary validation was conducted through expert review and pilot testing. The curriculum was implemented in a multi-institutional tournament involving residents at varying training levels. Pre- and post-tournament surveys assessed experience and feasibility. Tournament performance data were analyzed to assess the construct validity and internal consistency of scoring.</p><p><strong>Results: </strong>In the pilot cohort (n = 8), simulation practice outside scheduled sessions increased from 25% to 100% following gamification (P = .011). Thirty-four residents from six urology programs competed in the inter-residency tournament. Construct validity was supported by strong associations between score and postgraduate year (β = 3.98, 95% CI [1.70, 6.25], P = .001) and module difficulty (β = -6.16, 95% CI [-9.49, -2.81], P < .001). Internal consistency was good with nonvariant items removed (Cronbach's alpha = 0.87).</p><p><strong>Conclusion: </strong>This gamified curriculum offers a practical approach to increasing resident engagement in simulation training and fostering inter-institutional collaboration.</p>\",\"PeriodicalId\":23415,\"journal\":{\"name\":\"Urology\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":2.0000,\"publicationDate\":\"2025-08-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Urology\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://doi.org/10.1016/j.urology.2025.08.047\",\"RegionNum\":3,\"RegionCategory\":\"医学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"UROLOGY & NEPHROLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Urology","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1016/j.urology.2025.08.047","RegionNum":3,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"UROLOGY & NEPHROLOGY","Score":null,"Total":0}
An Inter-Residency Robotic Surgery Simulation Tournament Using a Novel Gamified Dry Lab Curriculum for Urology Trainees.
Objective: To develop and validate a novel gamified dry-lab curriculum for robotic surgical training in urology, and to evaluate its implementation through a multi-institutional inter-residency tournament.
Materials and methods: Three dry-lab skills modules and one anatomic simulation module were developed. Preliminary validation was conducted through expert review and pilot testing. The curriculum was implemented in a multi-institutional tournament involving residents at varying training levels. Pre- and post-tournament surveys assessed experience and feasibility. Tournament performance data were analyzed to assess the construct validity and internal consistency of scoring.
Results: In the pilot cohort (n = 8), simulation practice outside scheduled sessions increased from 25% to 100% following gamification (P = .011). Thirty-four residents from six urology programs competed in the inter-residency tournament. Construct validity was supported by strong associations between score and postgraduate year (β = 3.98, 95% CI [1.70, 6.25], P = .001) and module difficulty (β = -6.16, 95% CI [-9.49, -2.81], P < .001). Internal consistency was good with nonvariant items removed (Cronbach's alpha = 0.87).
Conclusion: This gamified curriculum offers a practical approach to increasing resident engagement in simulation training and fostering inter-institutional collaboration.
期刊介绍:
Urology is a monthly, peer–reviewed journal primarily for urologists, residents, interns, nephrologists, and other specialists interested in urology
The mission of Urology®, the "Gold Journal," is to provide practical, timely, and relevant clinical and basic science information to physicians and researchers practicing the art of urology worldwide. Urology® publishes original articles relating to adult and pediatric clinical urology as well as to clinical and basic science research. Topics in Urology® include pediatrics, surgical oncology, radiology, pathology, erectile dysfunction, infertility, incontinence, transplantation, endourology, andrology, female urology, reconstructive surgery, and medical oncology, as well as relevant basic science issues. Special features include rapid communication of important timely issues, surgeon''s workshops, interesting case reports, surgical techniques, clinical and basic science review articles, guest editorials, letters to the editor, book reviews, and historical articles in urology.