{"title":"“轻松、舒适和控制”:软件编码中的设计意识形态","authors":"Jürgen Spitzmüller","doi":"10.1007/s00146-025-02242-9","DOIUrl":null,"url":null,"abstract":"<div><p>This paper provides an explorative investigation into how the development of software (front- and backends) is framed by reflexive assumptions, ascriptions, and expectations as to how software should be ‘designed’ to provide the user with ‘good’, ‘transparent’ and ‘controllable’ handling of applications or software environments. Drawing on metapragmatic theory, the notions of <i>ideologies of communication</i>, <i>ideologies of communification</i>, and particularly <i>ideologies of design</i>, the paper unfolds how software designers draw on, and struggle upon, specific notions of graphic transparency, simplicity, and elegance which are densely linked with language and media ideologies about ‘effective communication’ as well as with specific ideas and ideals of community building and maintenance (e.g., drawing on ‘empowerment’ and ‘inclusiveness’) that are envisioned to be bound to specific forms of (‘open’, ‘inviting’, and fully user- ‘controllable’) design and communication. The case in point is a major free and open-source software project that aims to provide a comprehensive free desktop environment including software libraries and a comprehensive software ecosystem, the GNOME project that is currently among the most prominent desktop environments on the Linux operation system. In theoretical terms, the paper contributes to the current discussion in sociolinguistics, linguistic anthropology, and media studies about design as a social value and semiotic device and the opening of metapragmatics towards non-linguistic semiotic resources.</p></div>","PeriodicalId":47165,"journal":{"name":"AI & Society","volume":"40 6","pages":"4605 - 4618"},"PeriodicalIF":4.7000,"publicationDate":"2025-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://link.springer.com/content/pdf/10.1007/s00146-025-02242-9.pdf","citationCount":"0","resultStr":"{\"title\":\"“Ease, comfort, and control”: Ideologies of design in software coding\",\"authors\":\"Jürgen Spitzmüller\",\"doi\":\"10.1007/s00146-025-02242-9\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>This paper provides an explorative investigation into how the development of software (front- and backends) is framed by reflexive assumptions, ascriptions, and expectations as to how software should be ‘designed’ to provide the user with ‘good’, ‘transparent’ and ‘controllable’ handling of applications or software environments. Drawing on metapragmatic theory, the notions of <i>ideologies of communication</i>, <i>ideologies of communification</i>, and particularly <i>ideologies of design</i>, the paper unfolds how software designers draw on, and struggle upon, specific notions of graphic transparency, simplicity, and elegance which are densely linked with language and media ideologies about ‘effective communication’ as well as with specific ideas and ideals of community building and maintenance (e.g., drawing on ‘empowerment’ and ‘inclusiveness’) that are envisioned to be bound to specific forms of (‘open’, ‘inviting’, and fully user- ‘controllable’) design and communication. The case in point is a major free and open-source software project that aims to provide a comprehensive free desktop environment including software libraries and a comprehensive software ecosystem, the GNOME project that is currently among the most prominent desktop environments on the Linux operation system. In theoretical terms, the paper contributes to the current discussion in sociolinguistics, linguistic anthropology, and media studies about design as a social value and semiotic device and the opening of metapragmatics towards non-linguistic semiotic resources.</p></div>\",\"PeriodicalId\":47165,\"journal\":{\"name\":\"AI & Society\",\"volume\":\"40 6\",\"pages\":\"4605 - 4618\"},\"PeriodicalIF\":4.7000,\"publicationDate\":\"2025-03-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://link.springer.com/content/pdf/10.1007/s00146-025-02242-9.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"AI & Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s00146-025-02242-9\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"AI & Society","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.1007/s00146-025-02242-9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
“Ease, comfort, and control”: Ideologies of design in software coding
This paper provides an explorative investigation into how the development of software (front- and backends) is framed by reflexive assumptions, ascriptions, and expectations as to how software should be ‘designed’ to provide the user with ‘good’, ‘transparent’ and ‘controllable’ handling of applications or software environments. Drawing on metapragmatic theory, the notions of ideologies of communication, ideologies of communification, and particularly ideologies of design, the paper unfolds how software designers draw on, and struggle upon, specific notions of graphic transparency, simplicity, and elegance which are densely linked with language and media ideologies about ‘effective communication’ as well as with specific ideas and ideals of community building and maintenance (e.g., drawing on ‘empowerment’ and ‘inclusiveness’) that are envisioned to be bound to specific forms of (‘open’, ‘inviting’, and fully user- ‘controllable’) design and communication. The case in point is a major free and open-source software project that aims to provide a comprehensive free desktop environment including software libraries and a comprehensive software ecosystem, the GNOME project that is currently among the most prominent desktop environments on the Linux operation system. In theoretical terms, the paper contributes to the current discussion in sociolinguistics, linguistic anthropology, and media studies about design as a social value and semiotic device and the opening of metapragmatics towards non-linguistic semiotic resources.
AI & SocietyCOMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-
CiteScore
8.00
自引率
20.00%
发文量
257
期刊介绍:
AI & Society: Knowledge, Culture and Communication, is an International Journal publishing refereed scholarly articles, position papers, debates, short communications, and reviews of books and other publications. Established in 1987, the Journal focuses on societal issues including the design, use, management, and policy of information, communications and new media technologies, with a particular emphasis on cultural, social, cognitive, economic, ethical, and philosophical implications.
AI & Society has a broad scope and is strongly interdisciplinary. We welcome contributions and participation from researchers and practitioners in a variety of fields including information technologies, humanities, social sciences, arts and sciences. This includes broader societal and cultural impacts, for example on governance, security, sustainability, identity, inclusion, working life, corporate and community welfare, and well-being of people. Co-authored articles from diverse disciplines are encouraged.
AI & Society seeks to promote an understanding of the potential, transformative impacts and critical consequences of pervasive technology for societies. Technological innovations, including new sciences such as biotech, nanotech and neuroscience, offer a great potential for societies, but also pose existential risk. Rooted in the human-centred tradition of science and technology, the Journal acts as a catalyst, promoter and facilitator of engagement with diversity of voices and over-the-horizon issues of arts, science, technology and society.
AI & Society expects that, in keeping with the ethos of the journal, submissions should provide a substantial and explicit argument on the societal dimension of research, particularly the benefits, impacts and implications for society. This may include factors such as trust, biases, privacy, reliability, responsibility, and competence of AI systems. Such arguments should be validated by critical comment on current research in this area. Curmudgeon Corner will retain its opinionated ethos.
The journal is in three parts: a) full length scholarly articles; b) strategic ideas, critical reviews and reflections; c) Student Forum is for emerging researchers and new voices to communicate their ongoing research to the wider academic community, mentored by the Journal Advisory Board; Book Reviews and News; Curmudgeon Corner for the opinionated.
Papers in the Original Section may include original papers, which are underpinned by theoretical, methodological, conceptual or philosophical foundations. The Open Forum Section may include strategic ideas, critical reviews and potential implications for society of current research. Network Research Section papers make substantial contributions to theoretical and methodological foundations within societal domains. These will be multi-authored papers that include a summary of the contribution of each author to the paper. Original, Open Forum and Network papers are peer reviewed. The Student Forum Section may include theoretical, methodological, and application orientations of ongoing research including case studies, as well as, contextual action research experiences. Papers in this section are normally single-authored and are also formally reviewed. Curmudgeon Corner is a short opinionated column on trends in technology, arts, science and society, commenting emphatically on issues of concern to the research community and wider society. Normal word length: Original and Network Articles 10k, Open Forum 8k, Student Forum 6k, Curmudgeon 1k. The exception to the co-author limit of Original and Open Forum (4), Network (10), Student (3) and Curmudgeon (2) articles will be considered for their special contributions.
Please do not send your submissions by email but use the "Submit manuscript" button.
NOTE TO AUTHORS: The Journal expects its authors to include, in their submissions:
a) An acknowledgement of the pre-accept/pre-publication versions of their manuscripts on non-commercial and academic sites.
b) Images: obtain permissions from the copyright holder/original sources.
c) Formal permission from their ethics committees when conducting studies with people.