将电子竞技转变为健康和性能领域的路径

IF 3.3 2区 心理学 Q2 HOSPITALITY, LEISURE, SPORT & TOURISM
Kyle J.M. Bennett , Patricia C. Jackman , Rochelle Eime , Dylan R. Poulus
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引用次数: 0

摘要

年轻人(10-24岁)的健康和福祉是全球公共卫生的一个优先事项,有证据表明,其中许多人的身体、精神和社会健康状况不佳。更令人担忧的是,整体数字媒体使用量的上升,以及电子游戏作为一种休闲活动的流行。从电子游戏发展而来的是一种被称为电子竞技的竞技形式,它现在已经达到了一个水平,开始在专业程度上反映传统体育景观。考虑到电子竞技的竞争焦点和玩家努力获得优势,许多人采用了一种以长时间重复练习为特征的训练方法,通俗地称为“刷任务”。这种高参与度,通常每周超过20小时,意味着玩家可能会牺牲自己的身体、心理和社交健康,因为他们没有时间从事健康的行为。随着知名度和主流地位的提高,我们认为电子竞技正处于一个十字路口,如果不能解决刷任务文化,可能会对玩家的长期健康产生负面影响。我们不是将绩效和健康视为两分法,而是提出了一种通过健康实现绩效的方法,提高了两者共存的潜力。我们建议利用系统思维、社会生态模型和共同创造方法来设计、开发和实施适合行业需求的战略和干预措施,同时承认可能影响实施和成功的多个相互作用层面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A path for transforming esports into a health and performance domain
The health and wellbeing of young people (10–24 years old) is a global public health priority, with evidence that many of these individuals have poor physical, mental, and social health. Adding to the growing concerns is the rise in overall digital media usage and the popularity of video gaming as a leisure activity. Developing from video gaming is a competitive form known as esport, which has now reached a level where it is starting to mirror the traditional sporting landscape in terms of professionalism. Given the competitive focus of esports and players striving to gain an edge over opponents, many have adopted a training approach characterised by long hours of repetitive practice, colloquially referred to as “grinding”. These high levels of engagement, often totalling over 20 h per week, mean players may sacrifice their physical, mental, and social wellbeing, as they do not have time to engage in healthy behaviours. With the growing visibility and mainstream status, we argue that esports is at a crossroads where failing to address the grinding culture could negatively impact players’ long-term health. Rather than seeing performance and health as a dichotomy, we propose a Performance through Health approach that raises the potential for the two to co-exist. We suggest leveraging systems thinking, socio-ecological models, and co-creation methodologies to design, develop, and implement strategies and interventions that are appropriately tailored to the needs of the industry while acknowledging the multiple interacting layers that can impact implementation and success.
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来源期刊
CiteScore
6.40
自引率
5.90%
发文量
172
审稿时长
69 days
期刊介绍: Psychology of Sport and Exercise is an international forum for scholarly reports in the psychology of sport and exercise, broadly defined. The journal is open to the use of diverse methodological approaches. Manuscripts that will be considered for publication will present results from high quality empirical research, systematic reviews, meta-analyses, commentaries concerning already published PSE papers or topics of general interest for PSE readers, protocol papers for trials, and reports of professional practice (which will need to demonstrate academic rigour and go beyond mere description). The CONSORT guidelines consort-statement need to be followed for protocol papers for trials; authors should present a flow diagramme and attach with their cover letter the CONSORT checklist. For meta-analysis, the PRISMA prisma-statement guidelines should be followed; authors should present a flow diagramme and attach with their cover letter the PRISMA checklist. For systematic reviews it is recommended that the PRISMA guidelines are followed, although it is not compulsory. Authors interested in submitting replications of published studies need to contact the Editors-in-Chief before they start their replication. We are not interested in manuscripts that aim to test the psychometric properties of an existing scale from English to another language, unless new validation methods are used which address previously unanswered research questions.
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