{"title":"基于平均距离最小化运动扫描的有界平面物体多姿态的运动学凸组合。","authors":"Huan Liu, Qiaode Jeffrey Ge, Mark P Langer","doi":"10.1115/1.4069154","DOIUrl":null,"url":null,"abstract":"<p><p>Convex combination of points is a fundamental operation in computational geometry. By considering rigid-body displacements as points in the image spaces of planar quaternions, quaternions and dual quaternions, respectively, the notion of convexity in Euclidean three-space has been extended to kinematic convexity in <math><mi>S</mi> <mi>E</mi> <mo>(</mo> <mn>2</mn> <mo>)</mo> <mo>,</mo> <mi>S</mi> <mi>O</mi> <mo>(</mo> <mn>3</mn> <mo>)</mo></math> , and <math><mi>S</mi> <mi>E</mi> <mo>(</mo> <mn>3</mn> <mo>)</mo></math> in the context of computational kinematic geometry. This paper deals with computational kinematic geometry of bounded planar objects rather than that of infinitely large moving spaces. In this paper, we present a new formulation for kinematic convexity based on an average-distance minimizing motion sweep of a bounded planar object. The resulting 1-DOF motion sweep between two planar poses is represented as a convex combination in the configuration space defined by <math><mo>(</mo> <mi>x</mi> <mo>,</mo> <mi>y</mi> <mo>,</mo> <mi>z</mi> <mo>)</mo></math> where <math><mo>(</mo> <mi>x</mi> <mo>,</mo> <mi>y</mi> <mo>)</mo></math> is associated with the location of the centroid of the planar object and <math><mi>z</mi> <mo>=</mo> <mtext>sin</mtext> <mspace></mspace> <mi>θ</mi></math> with <math><mi>θ</mi></math> being the angle of rotation. For three poses, a 2-DOF motion sweep is developed that not only minimizes the combined average squared distances but also attains a convex-combination representation so that existing algorithms for convex hull of points can be readily applied to the construction and analysis of kinematic convex hulls. This results in a new type of convex hull for planar kinematics such that its boundaries are defined by the average-distance minimizing sweeps of the bounded planar object.</p>","PeriodicalId":49155,"journal":{"name":"Journal of Mechanisms and Robotics-Transactions of the Asme","volume":"17 11","pages":""},"PeriodicalIF":3.2000,"publicationDate":"2025-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12349904/pdf/","citationCount":"0","resultStr":"{\"title\":\"KINEMATIC CONVEX COMBINATIONS OF MULTIPLE POSES OF A BOUNDED PLANAR OBJECT BASED ON AN AVERAGE-DISTANCE MINIMIZING MOTION SWEEP.\",\"authors\":\"Huan Liu, Qiaode Jeffrey Ge, Mark P Langer\",\"doi\":\"10.1115/1.4069154\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Convex combination of points is a fundamental operation in computational geometry. By considering rigid-body displacements as points in the image spaces of planar quaternions, quaternions and dual quaternions, respectively, the notion of convexity in Euclidean three-space has been extended to kinematic convexity in <math><mi>S</mi> <mi>E</mi> <mo>(</mo> <mn>2</mn> <mo>)</mo> <mo>,</mo> <mi>S</mi> <mi>O</mi> <mo>(</mo> <mn>3</mn> <mo>)</mo></math> , and <math><mi>S</mi> <mi>E</mi> <mo>(</mo> <mn>3</mn> <mo>)</mo></math> in the context of computational kinematic geometry. This paper deals with computational kinematic geometry of bounded planar objects rather than that of infinitely large moving spaces. In this paper, we present a new formulation for kinematic convexity based on an average-distance minimizing motion sweep of a bounded planar object. The resulting 1-DOF motion sweep between two planar poses is represented as a convex combination in the configuration space defined by <math><mo>(</mo> <mi>x</mi> <mo>,</mo> <mi>y</mi> <mo>,</mo> <mi>z</mi> <mo>)</mo></math> where <math><mo>(</mo> <mi>x</mi> <mo>,</mo> <mi>y</mi> <mo>)</mo></math> is associated with the location of the centroid of the planar object and <math><mi>z</mi> <mo>=</mo> <mtext>sin</mtext> <mspace></mspace> <mi>θ</mi></math> with <math><mi>θ</mi></math> being the angle of rotation. For three poses, a 2-DOF motion sweep is developed that not only minimizes the combined average squared distances but also attains a convex-combination representation so that existing algorithms for convex hull of points can be readily applied to the construction and analysis of kinematic convex hulls. 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引用次数: 0
摘要
点的凸组合是计算几何中的一个基本运算。通过将刚体位移分别考虑为平面四元数、四元数和对偶四元数图像空间中的点,欧几里得三维空间中的凸性概念已扩展到计算运动几何中se(2)、so(3)和se(3)的运动凸性。本文讨论的是有界平面物体的计算运动学几何,而不是无限大运动空间的计算运动学几何。本文基于有界平面物体的平均距离最小运动扫描,提出了求解运动凸性的新公式。由此产生的两个平面位姿之间的1-DOF运动扫描表示为(x, y, z)定义的位形空间中的凸组合,其中(x, y)与平面物体质心的位置有关,z = sin θ, θ为旋转角度。针对三个姿态,提出了一种二自由度运动扫描方法,该方法不仅使组合平均平方距离最小化,而且获得了一种凸组合表示,从而使现有的点凸包算法可以很容易地应用于运动学凸包的构建和分析。这导致了一种新的平面运动学凸体,其边界由有界平面物体的平均距离最小扫描来定义。
KINEMATIC CONVEX COMBINATIONS OF MULTIPLE POSES OF A BOUNDED PLANAR OBJECT BASED ON AN AVERAGE-DISTANCE MINIMIZING MOTION SWEEP.
Convex combination of points is a fundamental operation in computational geometry. By considering rigid-body displacements as points in the image spaces of planar quaternions, quaternions and dual quaternions, respectively, the notion of convexity in Euclidean three-space has been extended to kinematic convexity in , and in the context of computational kinematic geometry. This paper deals with computational kinematic geometry of bounded planar objects rather than that of infinitely large moving spaces. In this paper, we present a new formulation for kinematic convexity based on an average-distance minimizing motion sweep of a bounded planar object. The resulting 1-DOF motion sweep between two planar poses is represented as a convex combination in the configuration space defined by where is associated with the location of the centroid of the planar object and with being the angle of rotation. For three poses, a 2-DOF motion sweep is developed that not only minimizes the combined average squared distances but also attains a convex-combination representation so that existing algorithms for convex hull of points can be readily applied to the construction and analysis of kinematic convex hulls. This results in a new type of convex hull for planar kinematics such that its boundaries are defined by the average-distance minimizing sweeps of the bounded planar object.
期刊介绍:
Fundamental theory, algorithms, design, manufacture, and experimental validation for mechanisms and robots; Theoretical and applied kinematics; Mechanism synthesis and design; Analysis and design of robot manipulators, hands and legs, soft robotics, compliant mechanisms, origami and folded robots, printed robots, and haptic devices; Novel fabrication; Actuation and control techniques for mechanisms and robotics; Bio-inspired approaches to mechanism and robot design; Mechanics and design of micro- and nano-scale devices.