Michal Rinott , Lior Shaposhnikov , Noam Tractinsky
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Designing and investigating mobile phone activities for remote interpersonal motor synchronization
Research on the time-based alignment of people’s movement - interpersonal motor synchrony (IMS) - shows that engaging in synchronous movement with another person increases prosocial attitudes such as empathy and willingness to help. We present exploratory research concerning IMS over a distance through interactive interfaces. A mobile phone-based platform with two simple remote IMS (rIMS) activities was designed, developed, and tested with pairs of remote participants in real-world conditions. One activity required remote participants to tap in synchrony by finding a shared tempo, and the second required them to take turns spinning an animated wheel by swiping in counter-phase synchrony. A user study in a realistic setting found that even minimalistic smartphone applications can be used to induce successful rIMS, that the level of synchronization achieved is associated with improvements in interpersonal measures, and that network delays adversely affect rIMS. We discuss the use of feedback and constraints in rIMS designs. The results of this exploratory system forge a path towards simple IMS activities integrated into daily mobile phone usage, benefiting people’s connection from afar. Possible applications and integration of rIMS into more complex remote interactions are suggested.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...