基于时间的交通优化可视化数据分析。

IF 1.4 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Dragos C Barbu, Torsten Moller, Mike Potel
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引用次数: 0

摘要

本文提出了一种新的方法来解决交通领域对可视化分析工具的需求。交通规划者需要一种工具来了解车辆、人员、运输货物和路线之间的相互作用。现有的工具侧重于地图可视化,并且在描述大量数据随时间的变化时仅限于动画。我们提出了一个从三个视图构建的设计:绝对视图、相对视图和拓扑视图,每个视图都显示不同的数据方面。我们展示了如何实现交通规划者对优化算法的信任,以及如何使用相同的工具进一步开发优化算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Visual Data Analysis of Time-Based Transport Optimizations.

This article proposes a novel approach to address the need for visual analysis tools in the transportation domain. Transportation planners require a tool to understand the interplay between vehicles, personnel, transported goods, and routes dynamically over time. Existing tools focus on map visualizations and are limited to animations when depicting changes over time in large amounts of data. We propose a design built from three views: absolute, relative, and topological, each showing a different data facet. We show how transport planners' trust in optimization algorithms can be achieved and how the same tool can be used to develop the optimization algorithm further.

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来源期刊
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications 工程技术-计算机:软件工程
CiteScore
3.20
自引率
5.60%
发文量
160
审稿时长
>12 weeks
期刊介绍: IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.
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