体验式学习的虚拟现实:增强医疗保健学生的躁动管理技能、信心和同理心。

IF 3.8 2区 医学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Medical Education Online Pub Date : 2025-12-01 Epub Date: 2025-08-06 DOI:10.1080/10872981.2025.2542809
Gabrielle Wann Nii Tay, Mian Mian Tong, John Yap, Hon Keat Mak, Shawn Yong Shian Goh, Cyrus Su Hui Ho
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引用次数: 0

摘要

医疗保健中的躁动,特别是精神科环境中的躁动,是一个普遍且不断升级的全球问题。尽管它的重要性,卫生保健专业的学生往往感到准备不足,以管理躁动,引用恐惧,耻辱和有限的临床暴露。传统的教学方法,如讲座或模拟,是资源密集型的,并且在低风险环境中提供重复练习的机会有限。虚拟现实(VR)提供了一个很有前途的替代方案,为高压力的临床场景提供沉浸式、标准化和可重复的培训。作为回应,[为同行评议编辑]的教育团队开发了使用沉浸式内容(MAGIC)管理侵略计划。这个三小时的混合学习研讨会,是医学和护理学生精神病学课程的强制性组成部分,整合了教学,角色扮演和躁动管理中的虚拟现实(VRAM)活动。通过体验式学习,MAGIC旨在增强医疗保健学生的信心、同理心、心理健康素养和在精神科医疗保健环境中管理躁动的能力。采用测试前和测试后的准实验设计,我们在152名医学和护理学生中评估了该计划的有效性。结果显示心理健康素养、自我感知熟练程度和管理激动患者的信心显著提高;对有精神健康问题的个人的污名化也显著减少。此外,参与者对VRAM软件的各个方面都做出了积极的反应,强调了它的可用性和教育价值。这些发现强调了将沉浸式VR技术与传统教学方法相结合的潜力,通过培养更深层次的参与,提高临床能力,最终改善患者的治疗效果,从而改变医疗保健教育。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Virtual reality for experiential learning: enhancing agitation management skills, confidence, and empathy in healthcare students.

Agitation in healthcare, particularly in psychiatric settings, is a prevalent and escalating global concern. Despite its significance, healthcare students often feel underprepared to manage agitation, citing fear, stigma, and limited clinical exposure. Traditional teaching methods, such as lectures or simulations, are resource-intensive and offer limited opportunities for repeated practice in low-risk environments. Virtual reality (VR) offers a promising alternative, providing immersive, standardised, and repeatable training for high-stress clinical scenarios. In response, the education team at [redacted for peer review], developed the Managing AGgression using Immersive Content (MAGIC) programme. This three-hour blended learning workshop, a mandatory component of the psychiatry curriculum for medical and nursing students, integrates didactic teaching, role-play, and the Virtual Reality in Agitation Management (VRAM) activity. Through experiential learning, MAGIC aims to enhance healthcare students' confidence, empathy, mental health literacy, and competence in managing agitation in psychiatric healthcare settings. Using a pre- and post-test quasi-experimental design, we evaluated the programme's effectiveness among 152 medical and nursing students. Results demonstrated significant improvements in mental health literacy, self-perceived proficiency, and confidence in managing agitated patients; there was also a marked reduction in stigma towards individuals with mental health conditions. In addition, participants responded positively to all aspects of the VRAM software, underscoring its usability and educational value. These findings highlight the potential of integrating immersive VR technology with traditional pedagogical methods to transform healthcare education by fostering deeper engagement, enhancing clinical competence, and ultimately improving patient outcomes.

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来源期刊
Medical Education Online
Medical Education Online EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.00
自引率
2.20%
发文量
97
审稿时长
8 weeks
期刊介绍: Medical Education Online is an open access journal of health care education, publishing peer-reviewed research, perspectives, reviews, and early documentation of new ideas and trends. Medical Education Online aims to disseminate information on the education and training of physicians and other health care professionals. Manuscripts may address any aspect of health care education and training, including, but not limited to: -Basic science education -Clinical science education -Residency education -Learning theory -Problem-based learning (PBL) -Curriculum development -Research design and statistics -Measurement and evaluation -Faculty development -Informatics/web
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