{"title":"外挂风:元素媒体的软件与物流","authors":"Jussi Parikka","doi":"10.1177/14614448251338285","DOIUrl":null,"url":null,"abstract":"This article focuses on the role of computational fluid dynamics (CFDs) in architectural and design software. Among other uses, CFDs concern the modeling and simulation of wind that this article approaches as an example of elemental media and as a computationally managed entity implemented into design of environments including different kinds of digital twin platforms. Thus, the article argues that wind and other fluids are moved as software and data in the logistical circuit that underpins design and digital twinning. However, this take on logistics of wind emerges at the back of a longer history of visual cultures of wind—including such takes as Harun Farocki’s Parallel video essay on computer graphics and software modeling of elemental media—while focusing more on the past decades of software plug-ins as well as game engines. Digital twinning is contextualized in broader software cultures and logistics of environmental data.","PeriodicalId":19149,"journal":{"name":"New Media & Society","volume":"8 1","pages":"4478-4498"},"PeriodicalIF":4.3000,"publicationDate":"2025-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Plug-in wind: Software and logistics of elemental media\",\"authors\":\"Jussi Parikka\",\"doi\":\"10.1177/14614448251338285\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article focuses on the role of computational fluid dynamics (CFDs) in architectural and design software. Among other uses, CFDs concern the modeling and simulation of wind that this article approaches as an example of elemental media and as a computationally managed entity implemented into design of environments including different kinds of digital twin platforms. Thus, the article argues that wind and other fluids are moved as software and data in the logistical circuit that underpins design and digital twinning. However, this take on logistics of wind emerges at the back of a longer history of visual cultures of wind—including such takes as Harun Farocki’s Parallel video essay on computer graphics and software modeling of elemental media—while focusing more on the past decades of software plug-ins as well as game engines. Digital twinning is contextualized in broader software cultures and logistics of environmental data.\",\"PeriodicalId\":19149,\"journal\":{\"name\":\"New Media & Society\",\"volume\":\"8 1\",\"pages\":\"4478-4498\"},\"PeriodicalIF\":4.3000,\"publicationDate\":\"2025-08-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"New Media & Society\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://doi.org/10.1177/14614448251338285\",\"RegionNum\":1,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMMUNICATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"New Media & Society","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1177/14614448251338285","RegionNum":1,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMMUNICATION","Score":null,"Total":0}
Plug-in wind: Software and logistics of elemental media
This article focuses on the role of computational fluid dynamics (CFDs) in architectural and design software. Among other uses, CFDs concern the modeling and simulation of wind that this article approaches as an example of elemental media and as a computationally managed entity implemented into design of environments including different kinds of digital twin platforms. Thus, the article argues that wind and other fluids are moved as software and data in the logistical circuit that underpins design and digital twinning. However, this take on logistics of wind emerges at the back of a longer history of visual cultures of wind—including such takes as Harun Farocki’s Parallel video essay on computer graphics and software modeling of elemental media—while focusing more on the past decades of software plug-ins as well as game engines. Digital twinning is contextualized in broader software cultures and logistics of environmental data.
期刊介绍:
New Media & Society engages in critical discussions of the key issues arising from the scale and speed of new media development, drawing on a wide range of disciplinary perspectives and on both theoretical and empirical research. The journal includes contributions on: -the individual and the social, the cultural and the political dimensions of new media -the global and local dimensions of the relationship between media and social change -contemporary as well as historical developments -the implications and impacts of, as well as the determinants and obstacles to, media change the relationship between theory, policy and practice.