虚拟触发真实反应——用虚拟现实评估青少年暴力。

IF 2.4 2区 心理学 Q1 PSYCHOLOGY, CLINICAL
Jet Westerveld, Jessica J Asscher, Hanneke E Creemers
{"title":"虚拟触发真实反应——用虚拟现实评估青少年暴力。","authors":"Jet Westerveld, Jessica J Asscher, Hanneke E Creemers","doi":"10.1007/s10802-025-01350-w","DOIUrl":null,"url":null,"abstract":"<p><p>To improve assessment in forensic youth care, a virtual reality (VR) task was developed to assess behavior without the limitations associated with traditional self-report instruments. The aim of the current study was to examine the potential of this task to assess aggression and its origins, with a focus on hostile intent attribution and low self-control, and its predictive validity in explaining violent infractions during the stay in a juvenile detention facility. Participants were juveniles (N = 84; aged 15-23) residing at two all-boys Juvenile Detention Centers in the Netherlands. Responses to four social VR scenarios were observed and, to assess the role of hostile intent attribution (HIA) and low self-control in aggressive responses in these scenarios, participants answered scenario-specific questions about their emotions, thoughts, and motives immediately after each scenario. In addition, self-report questionnaires were used to assess aggression, HIA and self-control. Two months after participation, violent institutional infractions were retrieved from casefiles. Results showed that particularly the more provocative and emotionally engaging scenarios have the potential to elicit aggressive responses. Overall, VR responses and self-report questionnaires showed little convergence, which could not be explained by social desirability nor variation in VR engagement and immersion. Violent institutional infractions were predicted by reactive aggression and low self-control in one of the four scenarios. Concluding, despite little convergence between VR and self-report questionnaires, VR assessment provides potential important information about future violence, which makes it worthwhile to further experiment with and study VR assessment in forensic youth care.</p>","PeriodicalId":36218,"journal":{"name":"Research on Child and Adolescent Psychopathology","volume":" ","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2025-07-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual Triggers Real Reactions - Using VR To Assess Youth Violence.\",\"authors\":\"Jet Westerveld, Jessica J Asscher, Hanneke E Creemers\",\"doi\":\"10.1007/s10802-025-01350-w\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>To improve assessment in forensic youth care, a virtual reality (VR) task was developed to assess behavior without the limitations associated with traditional self-report instruments. The aim of the current study was to examine the potential of this task to assess aggression and its origins, with a focus on hostile intent attribution and low self-control, and its predictive validity in explaining violent infractions during the stay in a juvenile detention facility. Participants were juveniles (N = 84; aged 15-23) residing at two all-boys Juvenile Detention Centers in the Netherlands. Responses to four social VR scenarios were observed and, to assess the role of hostile intent attribution (HIA) and low self-control in aggressive responses in these scenarios, participants answered scenario-specific questions about their emotions, thoughts, and motives immediately after each scenario. In addition, self-report questionnaires were used to assess aggression, HIA and self-control. Two months after participation, violent institutional infractions were retrieved from casefiles. Results showed that particularly the more provocative and emotionally engaging scenarios have the potential to elicit aggressive responses. Overall, VR responses and self-report questionnaires showed little convergence, which could not be explained by social desirability nor variation in VR engagement and immersion. Violent institutional infractions were predicted by reactive aggression and low self-control in one of the four scenarios. Concluding, despite little convergence between VR and self-report questionnaires, VR assessment provides potential important information about future violence, which makes it worthwhile to further experiment with and study VR assessment in forensic youth care.</p>\",\"PeriodicalId\":36218,\"journal\":{\"name\":\"Research on Child and Adolescent Psychopathology\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":2.4000,\"publicationDate\":\"2025-07-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Research on Child and Adolescent Psychopathology\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1007/s10802-025-01350-w\",\"RegionNum\":2,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"PSYCHOLOGY, CLINICAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Research on Child and Adolescent Psychopathology","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1007/s10802-025-01350-w","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, CLINICAL","Score":null,"Total":0}
引用次数: 0

摘要

为了改善法医青少年护理的评估,我们开发了一个虚拟现实(VR)任务来评估行为,而不受传统自我报告工具的限制。本研究的目的是研究这项任务在评估攻击性及其起源方面的潜力,重点是敌意意图归因和低自制力,以及它在解释青少年拘留所期间暴力违规行为方面的预测有效性。参与者为青少年(N = 84;年龄15-23岁),住在荷兰的两个少年拘留中心。研究人员观察了四种社交虚拟现实场景的反应,为了评估敌对意图归因(HIA)和低自制力在这些场景中的攻击性反应中的作用,参与者在每个场景结束后立即回答了关于他们的情绪、想法和动机的特定场景问题。此外,采用自我报告问卷评估攻击性、HIA和自我控制能力。参与两个月后,从案件档案中检索到暴力机构违规行为。结果表明,特别是更具挑衅性和情感吸引力的场景有可能引发攻击性反应。总体而言,VR回答和自我报告问卷几乎没有趋同,这既不能用社会期望来解释,也不能用VR参与和沉浸感的变化来解释。在四种情境中,有一种情境的反应性攻击和低自我控制可以预测暴力制度违规行为。综上所述,尽管VR和自我报告问卷之间的差异不大,但VR评估提供了关于未来暴力的潜在重要信息,这使得VR评估在法医青少年护理方面的进一步实验和研究是值得的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Triggers Real Reactions - Using VR To Assess Youth Violence.

To improve assessment in forensic youth care, a virtual reality (VR) task was developed to assess behavior without the limitations associated with traditional self-report instruments. The aim of the current study was to examine the potential of this task to assess aggression and its origins, with a focus on hostile intent attribution and low self-control, and its predictive validity in explaining violent infractions during the stay in a juvenile detention facility. Participants were juveniles (N = 84; aged 15-23) residing at two all-boys Juvenile Detention Centers in the Netherlands. Responses to four social VR scenarios were observed and, to assess the role of hostile intent attribution (HIA) and low self-control in aggressive responses in these scenarios, participants answered scenario-specific questions about their emotions, thoughts, and motives immediately after each scenario. In addition, self-report questionnaires were used to assess aggression, HIA and self-control. Two months after participation, violent institutional infractions were retrieved from casefiles. Results showed that particularly the more provocative and emotionally engaging scenarios have the potential to elicit aggressive responses. Overall, VR responses and self-report questionnaires showed little convergence, which could not be explained by social desirability nor variation in VR engagement and immersion. Violent institutional infractions were predicted by reactive aggression and low self-control in one of the four scenarios. Concluding, despite little convergence between VR and self-report questionnaires, VR assessment provides potential important information about future violence, which makes it worthwhile to further experiment with and study VR assessment in forensic youth care.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Research on Child and Adolescent Psychopathology
Research on Child and Adolescent Psychopathology Psychology-Developmental and Educational Psychology
CiteScore
5.00
自引率
4.00%
发文量
107
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信