{"title":"虚拟现实增强了牙科学生和医生的解剖学教育","authors":"Shintaro Nakajima , Keisuke Sugahara , Masahide Koyachi , Kotaro Tachizawa , Takahiro Nakada , Tetsushi Okumura , Akihiro Nishiyama , Kento Odaka , Satoru Matsunaga , Akira Katakura","doi":"10.1016/j.ajoms.2025.03.004","DOIUrl":null,"url":null,"abstract":"<div><h3>Objective</h3><div>In conventional anatomical education, opportunities for cadaveric dissection are limited, and textbooks and monitored training methods offer two-dimensional (2D) learning dependent on the learner's visual-spatial ability. We used extended reality (XR) technology for three-dimensional (3D) reconstruction of contrast-enhanced computed tomography (CT) data, imported them into a head mounted display (HMD), and developed a multi-user learning system that facilitates viewing and sharing of the same 3D image innumerable times from any angle. This study entailed comparative analyses of the learning effects of 3D-based and conventional 2D-based learning systems.</div></div><div><h3>Methods</h3><div>Twenty-four fifth-year dental students from Tokyo Dental College and 12 doctors with up to two years’ experience in the Department of Oral Surgery were enrolled. All candidates underwent pre-testing and surveys. Participants were randomly assigned to the 2D group (n = 18), which studied CT images on a monitor, and the 3D group (n = 18), which studied the same images using an HMD. Subsequently, both groups were administered tests with multiple-choice questions, a subjective five-point scale questionnaire, and the National Aeronautics and Space Administration Task Load Index (NASA-TLX). Statistical analyses were conducted using the paired t-test and Mann-Whitney U test.</div></div><div><h3>Results</h3><div>The mean scores increased from 4.8 to 6.7 and from 4.3 to 7.9 in the 2D and 3D groups, respectively. In the NASA-TLX, the 3D group showed less stress in the performance and effort domains, but more stress in the frustration domain.</div></div><div><h3>Conclusion</h3><div>3D anatomical learning using XR technology was highly effective, necessitating the development of diverse, new specialized content.</div></div>","PeriodicalId":45034,"journal":{"name":"Journal of Oral and Maxillofacial Surgery Medicine and Pathology","volume":"37 5","pages":"Pages 900-905"},"PeriodicalIF":0.4000,"publicationDate":"2025-03-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual reality enhances anatomical education for dental students and doctors\",\"authors\":\"Shintaro Nakajima , Keisuke Sugahara , Masahide Koyachi , Kotaro Tachizawa , Takahiro Nakada , Tetsushi Okumura , Akihiro Nishiyama , Kento Odaka , Satoru Matsunaga , Akira Katakura\",\"doi\":\"10.1016/j.ajoms.2025.03.004\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>Objective</h3><div>In conventional anatomical education, opportunities for cadaveric dissection are limited, and textbooks and monitored training methods offer two-dimensional (2D) learning dependent on the learner's visual-spatial ability. We used extended reality (XR) technology for three-dimensional (3D) reconstruction of contrast-enhanced computed tomography (CT) data, imported them into a head mounted display (HMD), and developed a multi-user learning system that facilitates viewing and sharing of the same 3D image innumerable times from any angle. This study entailed comparative analyses of the learning effects of 3D-based and conventional 2D-based learning systems.</div></div><div><h3>Methods</h3><div>Twenty-four fifth-year dental students from Tokyo Dental College and 12 doctors with up to two years’ experience in the Department of Oral Surgery were enrolled. All candidates underwent pre-testing and surveys. Participants were randomly assigned to the 2D group (n = 18), which studied CT images on a monitor, and the 3D group (n = 18), which studied the same images using an HMD. Subsequently, both groups were administered tests with multiple-choice questions, a subjective five-point scale questionnaire, and the National Aeronautics and Space Administration Task Load Index (NASA-TLX). Statistical analyses were conducted using the paired t-test and Mann-Whitney U test.</div></div><div><h3>Results</h3><div>The mean scores increased from 4.8 to 6.7 and from 4.3 to 7.9 in the 2D and 3D groups, respectively. In the NASA-TLX, the 3D group showed less stress in the performance and effort domains, but more stress in the frustration domain.</div></div><div><h3>Conclusion</h3><div>3D anatomical learning using XR technology was highly effective, necessitating the development of diverse, new specialized content.</div></div>\",\"PeriodicalId\":45034,\"journal\":{\"name\":\"Journal of Oral and Maxillofacial Surgery Medicine and Pathology\",\"volume\":\"37 5\",\"pages\":\"Pages 900-905\"},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2025-03-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Oral and Maxillofacial Surgery Medicine and Pathology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S221255582500064X\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"DENTISTRY, ORAL SURGERY & MEDICINE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Oral and Maxillofacial Surgery Medicine and Pathology","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S221255582500064X","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"DENTISTRY, ORAL SURGERY & MEDICINE","Score":null,"Total":0}
Virtual reality enhances anatomical education for dental students and doctors
Objective
In conventional anatomical education, opportunities for cadaveric dissection are limited, and textbooks and monitored training methods offer two-dimensional (2D) learning dependent on the learner's visual-spatial ability. We used extended reality (XR) technology for three-dimensional (3D) reconstruction of contrast-enhanced computed tomography (CT) data, imported them into a head mounted display (HMD), and developed a multi-user learning system that facilitates viewing and sharing of the same 3D image innumerable times from any angle. This study entailed comparative analyses of the learning effects of 3D-based and conventional 2D-based learning systems.
Methods
Twenty-four fifth-year dental students from Tokyo Dental College and 12 doctors with up to two years’ experience in the Department of Oral Surgery were enrolled. All candidates underwent pre-testing and surveys. Participants were randomly assigned to the 2D group (n = 18), which studied CT images on a monitor, and the 3D group (n = 18), which studied the same images using an HMD. Subsequently, both groups were administered tests with multiple-choice questions, a subjective five-point scale questionnaire, and the National Aeronautics and Space Administration Task Load Index (NASA-TLX). Statistical analyses were conducted using the paired t-test and Mann-Whitney U test.
Results
The mean scores increased from 4.8 to 6.7 and from 4.3 to 7.9 in the 2D and 3D groups, respectively. In the NASA-TLX, the 3D group showed less stress in the performance and effort domains, but more stress in the frustration domain.
Conclusion
3D anatomical learning using XR technology was highly effective, necessitating the development of diverse, new specialized content.