沉浸式虚拟现实在脊髓损伤神经性疼痛管理中的应用:一项随机对照试验。

IF 1.5 4区 医学 Q3 CLINICAL NEUROLOGY
J Samson Selvaraj, Henry Prakash, Thomas Anand Augustine, S Samuel Kamalesh Kumar, Senthil Velkumar, J Augustin Amalraj
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引用次数: 0

摘要

目的:主要:评估沉浸式虚拟现实(VR)减轻脊髓损伤(SCI)患者神经性疼痛(NP)的疗效。次要目的:评估沉浸式VR对脊髓损伤人群去人格化症状的影响。设计:双盲、随机对照试验。环境:印度南部一家三级护理教学医院的康复部。参与者:52例脊髓损伤患者(ASIA A, B和C), LANSS(利兹神经症状和体征评估)评分≥12,并接受稳定的药物治疗。参与者使用计算机生成的块随机化进行随机化。干预:干预组通过头戴式显示器接受沉浸式VR暴露,包括轮椅推进、骑自行车和步行等虚拟任务,每次15分钟,每天两次,每周五天,持续两周。对照组使用相同的设备观看时长相同的2D动画电影。结果测量:视觉模拟量表(VAS)用于神经性疼痛,剑桥人格解体量表(CDS)用于人格解体。结果:43名受试者完成了试验(干预:n = 23;对照组:n = 20)。干预组VAS评分从59.35分下降到37.61分(下降36.63%),对照组从59.00分下降到48.00分(下降18.64%)。VAS评分变化组间差异有统计学意义。与对照组相比,干预组的CDS评分也有显著提高。结论:沉浸式VR是一种很有前途的非药物、非侵入性干预治疗脊髓损伤患者神经性疼痛的方法。它与改善体现和减少人格解体症状有关,为提高生活质量提供了一条潜在途径。它的便携性、最小的副作用和易于定制使其成为传统康复策略的可行辅助手段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Immersive virtual reality for neuropathic pain management in spinal cord injury: A randomized controlled trial.

Objectives:

Primary: To evaluate the efficacy of immersive virtual reality (VR) in reducing neuropathic pain (NP) in individuals with spinal cord injury (SCI).

Secondary: To assess the impact of immersive VR on depersonalization symptoms in the SCI population.

Design: Double-blind, randomized controlled trial.

Setting: Rehabilitation unit of a tertiary care teaching hospital in South India.

Participants: Fifty-two individuals with SCI (ASIA A, B, and C) who had a LANSS (Leeds Assessment of Neuropathic Symptoms and Signs) score ≥12 and were on stable pharmacological treatment. Participants were randomized using computer-generated block randomization.

Interventions: The intervention group received immersive VR exposure via a head-mounted display, involving virtual tasks such as wheelchair propulsion, cycling, and walking, for 15 min per session, twice daily, five days a week, over two weeks. The control group viewed 2D animated films of equivalent duration using the same device.

Outcome measures: Visual Analog Scale (VAS) for neuropathic pain and Cambridge Depersonalization Scale (CDS) for depersonalization.

Results: Forty-three participants completed the trial (intervention: n = 23; control: n = 20). The intervention group demonstrated a significant reduction in VAS scores from 59.35 to 37.61 (a 36.63% reduction), while the control group showed a reduction from 59.00 to 48.00 (an 18.64% reduction). The between-group difference in VAS score change was statistically significant. CDS scores also improved significantly in the intervention group compared to the control group.

Conclusion: Immersive VR is a promising nonpharmacological, non-invasive intervention for managing neuropathic pain in individuals with SCI. It is associated with improved embodiment and reduced depersonalization symptoms, offering a potential pathway to enhance quality of life. Its portability, minimal adverse effects, and ease of customization make it a viable adjunct to conventional rehabilitation strategies.

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来源期刊
Journal of Spinal Cord Medicine
Journal of Spinal Cord Medicine 医学-临床神经学
CiteScore
4.20
自引率
5.90%
发文量
101
审稿时长
6-12 weeks
期刊介绍: For more than three decades, The Journal of Spinal Cord Medicine has reflected the evolution of the field of spinal cord medicine. From its inception as a newsletter for physicians striving to provide the best of care, JSCM has matured into an international journal that serves professionals from all disciplines—medicine, nursing, therapy, engineering, psychology and social work.
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