头部跟踪光场显示的实时逐像素预失真

IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC
Tianyu Wu, Anuraag Jajoo, Hee-Jin Choi, Benjamin Watson
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引用次数: 0

摘要

最新的光场显示器(lfd)在头部跟踪方面有了很大的改进,但仍然基于近似针孔模型,这意味着在大视角下,当虚拟物体远离显示面板时,串音通常是可见的。为了解决这些问题,我们的实时LFD技术对每一帧进行全光学模型评估,然后在亚像素级的光线跟踪渲染过程中显示图像预失真,以显示当前像素到眼睛的光流,从而减少串扰并增加视角。通过与针孔模型产生的图像进行比较,我们的LFD技术具有明显的优势,并且在对几个不同场景的交互式头部跟踪显示的用户研究中,观众报告了我们新颖的LFD技术的显著偏好。我们未优化的原型实现已经是实时的,随着gpu性能的提高和光线追踪变得越来越普遍,我们希望我们的LFD技术可以很容易地添加到各种3D应用程序中,包括游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Real-time per-pixel predistortion for head-tracked light field displays

Real-time per-pixel predistortion for head-tracked light field displays

Real-time per-pixel predistortion for head-tracked light field displays

Real-time per-pixel predistortion for head-tracked light field displays

Real-time per-pixel predistortion for head-tracked light field displays

The latest light-field displays (LFDs) have improved greatly with head tracking but continue to be based on the approximate pinhole model, meaning that cross-talk is often visible at large viewing angles and when virtual objects are distant from the display panel. To address these problems, our real-time LFD technique evaluates a full optical model for every frame and then displays an image predistorted during ray-traced rendering at the subpixel level to the current pixel-to-eye light flow, reducing cross-talk and increasing viewing angle. A comparison to imagery produced with the pinhole model shows clear advantages for our LFD technique, and in a user study with interactive, head-tracked display of several different scenes, viewers reported a significant preference for our novel LFD technique. Our unoptimized prototype implementation is already real time, and as GPUs improve in performance and ray tracing becomes increasingly common, we expect that our LFD technique will be easy to add to a variety of 3D applications, including games.

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来源期刊
Journal of the Society for Information Display
Journal of the Society for Information Display 工程技术-材料科学:综合
CiteScore
4.80
自引率
8.70%
发文量
98
审稿时长
3 months
期刊介绍: The Journal of the Society for Information Display publishes original works dealing with the theory and practice of information display. Coverage includes materials, devices and systems; the underlying chemistry, physics, physiology and psychology; measurement techniques, manufacturing technologies; and all aspects of the interaction between equipment and its users. Review articles are also published in all of these areas. Occasional special issues or sections consist of collections of papers on specific topical areas or collections of full length papers based in part on oral or poster presentations given at SID sponsored conferences.
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