{"title":"基于单视图图像的多先验三维人体重建方法优化","authors":"Jing Zhao, Pei Zhang, Yuqi Xue, Shida Gao, Yong Tang","doi":"10.1016/j.cag.2025.104287","DOIUrl":null,"url":null,"abstract":"<div><div>The simultaneous recovery of a human body’s 3D shape and surface color from a single image is a challenging task with numerous applications. To improve the accuracy of single-view 3D human reconstruction, we propose a comprehensive optimization method aimed at enhancing the quality of human shape and surface texture recovery. First, to address the issue of insufficient texture details in the invisible regions, we fuse rearview normal features with the SMPL-X human model features and front normal features as additional prior information. This fusion enhances texture reconstruction details in the invisible areas by local feature enhancement during normal map generation. Second, to tackle the problem of missing hands, we introduce the MediaPipe Hands keypoints detection algorithm. This algorithm optimizes the hand replacement process by accurately determining the visibility of the hands, ensuring high-quality replacement for the hands of the 3D human model. Finally, during the stage of 3D human model refinement, we implement an outlier removal algorithm. This algorithm effectively eliminates fragments from the edges of the 3D human model and optimizes the frontal texture by employing color texture mapping, which projects image pixel color information onto the surface of the 3D human model. Experimental results demonstrate that our proposed method outperforms existing techniques in terms of 3D human model shape recovery and surface texture fidelity, providing a novel solution for advancing 3D human reconstruction technology.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"131 ","pages":"Article 104287"},"PeriodicalIF":2.5000,"publicationDate":"2025-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Optimization of multi-prior 3D human reconstruction methods based on single-view images\",\"authors\":\"Jing Zhao, Pei Zhang, Yuqi Xue, Shida Gao, Yong Tang\",\"doi\":\"10.1016/j.cag.2025.104287\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>The simultaneous recovery of a human body’s 3D shape and surface color from a single image is a challenging task with numerous applications. To improve the accuracy of single-view 3D human reconstruction, we propose a comprehensive optimization method aimed at enhancing the quality of human shape and surface texture recovery. First, to address the issue of insufficient texture details in the invisible regions, we fuse rearview normal features with the SMPL-X human model features and front normal features as additional prior information. This fusion enhances texture reconstruction details in the invisible areas by local feature enhancement during normal map generation. Second, to tackle the problem of missing hands, we introduce the MediaPipe Hands keypoints detection algorithm. This algorithm optimizes the hand replacement process by accurately determining the visibility of the hands, ensuring high-quality replacement for the hands of the 3D human model. Finally, during the stage of 3D human model refinement, we implement an outlier removal algorithm. This algorithm effectively eliminates fragments from the edges of the 3D human model and optimizes the frontal texture by employing color texture mapping, which projects image pixel color information onto the surface of the 3D human model. Experimental results demonstrate that our proposed method outperforms existing techniques in terms of 3D human model shape recovery and surface texture fidelity, providing a novel solution for advancing 3D human reconstruction technology.</div></div>\",\"PeriodicalId\":50628,\"journal\":{\"name\":\"Computers & Graphics-Uk\",\"volume\":\"131 \",\"pages\":\"Article 104287\"},\"PeriodicalIF\":2.5000,\"publicationDate\":\"2025-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers & Graphics-Uk\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0097849325001281\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849325001281","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Optimization of multi-prior 3D human reconstruction methods based on single-view images
The simultaneous recovery of a human body’s 3D shape and surface color from a single image is a challenging task with numerous applications. To improve the accuracy of single-view 3D human reconstruction, we propose a comprehensive optimization method aimed at enhancing the quality of human shape and surface texture recovery. First, to address the issue of insufficient texture details in the invisible regions, we fuse rearview normal features with the SMPL-X human model features and front normal features as additional prior information. This fusion enhances texture reconstruction details in the invisible areas by local feature enhancement during normal map generation. Second, to tackle the problem of missing hands, we introduce the MediaPipe Hands keypoints detection algorithm. This algorithm optimizes the hand replacement process by accurately determining the visibility of the hands, ensuring high-quality replacement for the hands of the 3D human model. Finally, during the stage of 3D human model refinement, we implement an outlier removal algorithm. This algorithm effectively eliminates fragments from the edges of the 3D human model and optimizes the frontal texture by employing color texture mapping, which projects image pixel color information onto the surface of the 3D human model. Experimental results demonstrate that our proposed method outperforms existing techniques in terms of 3D human model shape recovery and surface texture fidelity, providing a novel solution for advancing 3D human reconstruction technology.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.