学龄儿童玩电子游戏与ADHD症状之间的双向关联

IF 5.8 Q1 PSYCHOLOGY, EXPERIMENTAL
Gabriel A. Tiraboschi , Caroline Fitzpatrick , Hyoun S. Kim , Luísa Superbia-Guimarães , Laurie-Anne Kosak , Gabrielle Garon-Carrier
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引用次数: 0

摘要

过去的研究表明,在儿童和青少年中,游戏与注意力缺陷/多动障碍(ADHD)症状之间存在关联。然而,很少有研究来阐明这种关联在ADHD问题典型出现的儿童中期的方向性。弄清方向性是理解游戏是否预示ADHD症状的关键,或者相反。为了阐明这一主题,本研究在儿童中期纵向调查了这种关联。我们采用随机截距交叉滞后面板模型来估计儿童游戏与6至10岁ADHD症状之间的纵向双向关联。变量来源于父母报告的孩子每周游戏时间和老师报告的孩子多动症症状。数据来自魁北克儿童发展纵向研究,这是一项基于人群的加拿大儿童队列研究(N = 1749)。我们假设这是一种双向关联。我们的研究结果显示,6岁时ADHD症状越严重,预示着7岁时玩游戏的时间越长。同样地,7岁时更多的ADHD症状预示着8岁时更多的游戏。然而,在发展的后期,这种联系会发生逆转:8岁时玩游戏的时间越长,10岁时就会出现更多的多动症症状。对ADHD单独维度的进一步分析显示,多动/冲动维度与游戏的关联更强。这些发现表明,有更多ADHD症状的儿童往往在儿童中期的早期投入更多的时间在游戏上。反过来,在上学早期玩游戏的增加会导致多动症症状的恶化,尤其是多动症/冲动性症状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bidirectional associations between video game playing and ADHD symptoms among school-aged children
Past research has suggested associations between gaming and symptoms of attention-deficit/hyperactivity disorder (ADHD) among children and adolescents. Yet, little research has been conducted to clarify the directionality of this association during middle childhood when ADHD issues typically emerge. Clarifying directionality is key to understanding whether gaming precedes and predicts ADHD symptoms, or the opposite. To shed light on this topic, this study investigates this association longitudinally during middle childhood. We employed a Random Intercept Cross-Lagged Panel Model to estimate longitudinal bidirectional associations between child gaming and ADHD symptoms from ages 6 to 10. Variables were derived from parent-reported child weekly hours of gaming and teacher-reported child ADHD symptoms. Data are from the Quebec Longitudinal Study of Child Development, a population-based cohort of Canadian children (N = 1749). We hypothesized a bidirectional association. Our results revealed that higher levels of ADHD symptoms at age 6 predicted more time gaming at age 7. Likewise, more ADHD symptoms at age 7 predicted more gaming at age 8. However, later in development, this association reverses direction: higher levels of gaming at age 8 predicted more ADHD symptoms at age 10. Additional analyses of separated dimensions of ADHD revealed that associations with gaming were stronger for the hyperactivity/impulsivity dimension. These findings suggest that children with more ADHD symptoms tend to devote more time to gaming during the early years of middle childhood. In turn, this increase in gaming during early school years contributes to worsening ADHD symptoms later in development, particularly hyperactivity/impulsivity symptoms.
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CiteScore
7.80
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