青少年数字素养、数字游戏成瘾和健康生活方式信念的相关性:结构方程模型分析

IF 2.2 4区 医学 Q1 NURSING
Mumin Savaş , Ayla Tuzcu Ince , Irem Huri Karabiyik , Omer Odek
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引用次数: 0

摘要

随着科技的发展,数字游戏成瘾已成为一个重大的公共卫生问题。随着数字游戏成瘾(DGA)的增加,健康生活习惯(HLB)也发生了变化。数字素养在为青少年创造使用数字技术的习惯方面发挥着重要作用。本研究旨在探讨青少年学生DL、DGA和HLB的相关关系。方法采用描述性横断面研究。这项研究是在2024年5月至6月期间对土耳其最大城市之一的三所学校的938名中学生进行的。研究数据收集使用描述性特征表,儿童DGA量表,DL量表和青少年HLB量表。结果DGA、HLB、DL的平均得分分别为15.60±5.32、59.81±11.71、72.36±14.49。高DL对青少年DGA和HLB有正向影响。另一方面,较高的DGA对青少年的HLB有负向影响。结论在学校推广非数字游戏活动和社会责任项目可以通过提高青少年的时间管理技能来支持他们采取更健康的生活方式。此外,提高家长对深度学习的认识也很重要。学校卫生和精神科护士可以指导青少年进行另类运动和非游戏活动状态,以尽量减少技术成瘾。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Correlation between digital literacy, digital game addiction, and healthy lifestyle beliefs in adolescents: Structural equation model analysis

Background

With the development of technology, digital game addiction has become a significant public health problem. With the increase in digital game addiction (DGA), there have been changes in healthy lifestyle habits (HLB). Digital literacy (DL) plays an important role in creating a routine for adolescents using digital technologies. This study aimed to evaluate the correlation between DL, DGA, and HLB of adolescent students.

Methods

A descriptive cross-sectional study. This study was conducted with 938 secondary school students in three schools in one of the largest cities in Turkiye between May and June 2024. The study data were collected using a descriptive characteristics form, the DGA Scale for Children, the DL scale, and the HLB Scale for Adolescents.

Results

The mean scores of the DGA, HLB, and DL scales were found to be 15.60 ± 5.32, 59.81 ± 11.71, and 72.36 ± 14.49, respectively. Higher DL of the adolescents positively affected their DGA and the HLB. On the other hand, higher DGA of the adolescents caused a negative effect on their HLB.

Conclusions

Promoting non-digital gaming activities and social responsibility projects in schools can support adolescents to adopt a healthier lifestyle by improving their time management skills. Furthermore, it is of great importance to raise awareness among parents about DL. School health and psychiatric nurses can direct adolescents to alternative sports and non-game activities state to minimize technology addiction.
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来源期刊
CiteScore
3.70
自引率
0.00%
发文量
131
审稿时长
160 days
期刊介绍: Archives of Psychiatric Nursing disseminates original, peer-reviewed research that is of interest to psychiatric and mental health care nurses. The field is considered in its broadest perspective, including theory, practice and research applications related to all ages, special populations, settings, and interdisciplinary collaborations in both the public and private sectors. Through critical study, expositions, and review of practice, Archives of Psychiatric Nursing is a medium for clinical scholarship to provide theoretical linkages among diverse areas of practice.
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