{"title":"奖励和惩罚帮助人类克服对被认为是机器的合作伙伴的偏见","authors":"Kinga Makovi , Jean-François Bonnefon , Mayada Oudah , Anahit Sargsyan , Talal Rahwan","doi":"10.1016/j.isci.2025.112833","DOIUrl":null,"url":null,"abstract":"<div><div>High levels of human-machine cooperation are required to combine the strengths of human and artificial intelligence. Here, we investigate strategies to overcome the machine penalty, where people are less cooperative with partners they assume to be machines, than with partners they assume to be humans. Using a large-scale iterative public goods game with nearly 2,000 participants, we find that peer rewards or peer punishments can both promote cooperation with partners assumed to be machines but do not overcome the machine penalty. Their combination, however, eliminates the machine penalty, because it is uniquely effective for partners assumed to be machines and inefficient for partners assumed to be humans. These findings provide a nuanced road map for designing a cooperative environment for humans and machines, depending on the exact goals of the designer.</div></div>","PeriodicalId":342,"journal":{"name":"iScience","volume":"28 7","pages":"Article 112833"},"PeriodicalIF":4.1000,"publicationDate":"2025-06-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Rewards and punishments help humans overcome biases against cooperation partners assumed to be machines\",\"authors\":\"Kinga Makovi , Jean-François Bonnefon , Mayada Oudah , Anahit Sargsyan , Talal Rahwan\",\"doi\":\"10.1016/j.isci.2025.112833\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>High levels of human-machine cooperation are required to combine the strengths of human and artificial intelligence. Here, we investigate strategies to overcome the machine penalty, where people are less cooperative with partners they assume to be machines, than with partners they assume to be humans. Using a large-scale iterative public goods game with nearly 2,000 participants, we find that peer rewards or peer punishments can both promote cooperation with partners assumed to be machines but do not overcome the machine penalty. Their combination, however, eliminates the machine penalty, because it is uniquely effective for partners assumed to be machines and inefficient for partners assumed to be humans. These findings provide a nuanced road map for designing a cooperative environment for humans and machines, depending on the exact goals of the designer.</div></div>\",\"PeriodicalId\":342,\"journal\":{\"name\":\"iScience\",\"volume\":\"28 7\",\"pages\":\"Article 112833\"},\"PeriodicalIF\":4.1000,\"publicationDate\":\"2025-06-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"iScience\",\"FirstCategoryId\":\"103\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S2589004225010946\",\"RegionNum\":2,\"RegionCategory\":\"综合性期刊\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"MULTIDISCIPLINARY SCIENCES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"iScience","FirstCategoryId":"103","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2589004225010946","RegionNum":2,"RegionCategory":"综合性期刊","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"MULTIDISCIPLINARY SCIENCES","Score":null,"Total":0}
Rewards and punishments help humans overcome biases against cooperation partners assumed to be machines
High levels of human-machine cooperation are required to combine the strengths of human and artificial intelligence. Here, we investigate strategies to overcome the machine penalty, where people are less cooperative with partners they assume to be machines, than with partners they assume to be humans. Using a large-scale iterative public goods game with nearly 2,000 participants, we find that peer rewards or peer punishments can both promote cooperation with partners assumed to be machines but do not overcome the machine penalty. Their combination, however, eliminates the machine penalty, because it is uniquely effective for partners assumed to be machines and inefficient for partners assumed to be humans. These findings provide a nuanced road map for designing a cooperative environment for humans and machines, depending on the exact goals of the designer.
期刊介绍:
Science has many big remaining questions. To address them, we will need to work collaboratively and across disciplines. The goal of iScience is to help fuel that type of interdisciplinary thinking. iScience is a new open-access journal from Cell Press that provides a platform for original research in the life, physical, and earth sciences. The primary criterion for publication in iScience is a significant contribution to a relevant field combined with robust results and underlying methodology. The advances appearing in iScience include both fundamental and applied investigations across this interdisciplinary range of topic areas. To support transparency in scientific investigation, we are happy to consider replication studies and papers that describe negative results.
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