{"title":"移动增强现实中联合传输与处理的多类型服务放置","authors":"Fuyu Liu , Jingbo Ji , Xuejian Chi","doi":"10.1016/j.adhoc.2025.103939","DOIUrl":null,"url":null,"abstract":"<div><div>Augmented Reality (AR) technology can achieve real-time responsiveness and efficient processing by leveraging Edge Computing. Deploying mobile AR applications on edge servers significantly reduces service latency and enhances system quality of service (QoS). However, existing studies primarily focus on service placement on edge servers, while often neglecting the critical impact of network access points on service latency. In this study, we propose a joint transmission and processing multi-type service placement framework. This framework first determines the user’s access point and then identifies the optimal location for deploying the application serving that user, aiming to minimize the total system service latency. The framework faces two key challenges: user mobility and the diversity of service demands. To address these challenges, this paper designs a heuristic approach based on Block Coordinate Descent (HBCD). This algorithm dynamically selects the optimal access point and edge server for users during each epoch, effectively reducing total system service latency. Theoretical analysis demonstrates that the discrepancy in performance between the proposed algorithm and the optimal solution is tightly bounded. Furthermore, extensive simulations driven by real-world data demonstrate that the HBCD algorithm reaches near-optimal performance and markedly surpasses existing methods.</div></div>","PeriodicalId":55555,"journal":{"name":"Ad Hoc Networks","volume":"178 ","pages":"Article 103939"},"PeriodicalIF":4.4000,"publicationDate":"2025-06-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Multi-type service placement for joint transmission and processing in mobile augmented reality\",\"authors\":\"Fuyu Liu , Jingbo Ji , Xuejian Chi\",\"doi\":\"10.1016/j.adhoc.2025.103939\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Augmented Reality (AR) technology can achieve real-time responsiveness and efficient processing by leveraging Edge Computing. Deploying mobile AR applications on edge servers significantly reduces service latency and enhances system quality of service (QoS). However, existing studies primarily focus on service placement on edge servers, while often neglecting the critical impact of network access points on service latency. In this study, we propose a joint transmission and processing multi-type service placement framework. This framework first determines the user’s access point and then identifies the optimal location for deploying the application serving that user, aiming to minimize the total system service latency. The framework faces two key challenges: user mobility and the diversity of service demands. To address these challenges, this paper designs a heuristic approach based on Block Coordinate Descent (HBCD). This algorithm dynamically selects the optimal access point and edge server for users during each epoch, effectively reducing total system service latency. Theoretical analysis demonstrates that the discrepancy in performance between the proposed algorithm and the optimal solution is tightly bounded. Furthermore, extensive simulations driven by real-world data demonstrate that the HBCD algorithm reaches near-optimal performance and markedly surpasses existing methods.</div></div>\",\"PeriodicalId\":55555,\"journal\":{\"name\":\"Ad Hoc Networks\",\"volume\":\"178 \",\"pages\":\"Article 103939\"},\"PeriodicalIF\":4.4000,\"publicationDate\":\"2025-06-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Ad Hoc Networks\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1570870525001878\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ad Hoc Networks","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1570870525001878","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Multi-type service placement for joint transmission and processing in mobile augmented reality
Augmented Reality (AR) technology can achieve real-time responsiveness and efficient processing by leveraging Edge Computing. Deploying mobile AR applications on edge servers significantly reduces service latency and enhances system quality of service (QoS). However, existing studies primarily focus on service placement on edge servers, while often neglecting the critical impact of network access points on service latency. In this study, we propose a joint transmission and processing multi-type service placement framework. This framework first determines the user’s access point and then identifies the optimal location for deploying the application serving that user, aiming to minimize the total system service latency. The framework faces two key challenges: user mobility and the diversity of service demands. To address these challenges, this paper designs a heuristic approach based on Block Coordinate Descent (HBCD). This algorithm dynamically selects the optimal access point and edge server for users during each epoch, effectively reducing total system service latency. Theoretical analysis demonstrates that the discrepancy in performance between the proposed algorithm and the optimal solution is tightly bounded. Furthermore, extensive simulations driven by real-world data demonstrate that the HBCD algorithm reaches near-optimal performance and markedly surpasses existing methods.
期刊介绍:
The Ad Hoc Networks is an international and archival journal providing a publication vehicle for complete coverage of all topics of interest to those involved in ad hoc and sensor networking areas. The Ad Hoc Networks considers original, high quality and unpublished contributions addressing all aspects of ad hoc and sensor networks. Specific areas of interest include, but are not limited to:
Mobile and Wireless Ad Hoc Networks
Sensor Networks
Wireless Local and Personal Area Networks
Home Networks
Ad Hoc Networks of Autonomous Intelligent Systems
Novel Architectures for Ad Hoc and Sensor Networks
Self-organizing Network Architectures and Protocols
Transport Layer Protocols
Routing protocols (unicast, multicast, geocast, etc.)
Media Access Control Techniques
Error Control Schemes
Power-Aware, Low-Power and Energy-Efficient Designs
Synchronization and Scheduling Issues
Mobility Management
Mobility-Tolerant Communication Protocols
Location Tracking and Location-based Services
Resource and Information Management
Security and Fault-Tolerance Issues
Hardware and Software Platforms, Systems, and Testbeds
Experimental and Prototype Results
Quality-of-Service Issues
Cross-Layer Interactions
Scalability Issues
Performance Analysis and Simulation of Protocols.