{"title":"随机d正则图中的跳跃强迫数","authors":"Paweł Prałat, Harjas Singh","doi":"10.1016/j.disc.2025.114644","DOIUrl":null,"url":null,"abstract":"<div><div>Hopping forcing is a single player combinatorial game in which the player is presented a graph on <em>n</em> vertices, some of which are initially blue with the remaining vertices being white. In each round <em>t</em>, a blue vertex <em>v</em> with all neighbours blue may hop and colour a white vertex blue in the second neighbourhood, provided that <em>v</em> has not performed a hop in the previous <span><math><mi>t</mi><mo>−</mo><mn>1</mn></math></span> rounds. The objective of the game is to eventually colour every vertex blue by repeatedly applying the hopping forcing rule. Subsequently, for a given graph <em>G</em>, the hopping forcing number is the minimum number of initial blue vertices that are required to achieve the objective.</div><div>In this paper, we study the hopping forcing number for random <em>d</em>-regular graphs. Specifically, we aim to derive asymptotic upper and lower bounds for the hopping forcing number for various values of <span><math><mi>d</mi><mo>≥</mo><mn>2</mn></math></span>.</div></div>","PeriodicalId":50572,"journal":{"name":"Discrete Mathematics","volume":"348 12","pages":"Article 114644"},"PeriodicalIF":0.7000,"publicationDate":"2025-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Hopping forcing number in random d-regular graphs\",\"authors\":\"Paweł Prałat, Harjas Singh\",\"doi\":\"10.1016/j.disc.2025.114644\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Hopping forcing is a single player combinatorial game in which the player is presented a graph on <em>n</em> vertices, some of which are initially blue with the remaining vertices being white. In each round <em>t</em>, a blue vertex <em>v</em> with all neighbours blue may hop and colour a white vertex blue in the second neighbourhood, provided that <em>v</em> has not performed a hop in the previous <span><math><mi>t</mi><mo>−</mo><mn>1</mn></math></span> rounds. The objective of the game is to eventually colour every vertex blue by repeatedly applying the hopping forcing rule. Subsequently, for a given graph <em>G</em>, the hopping forcing number is the minimum number of initial blue vertices that are required to achieve the objective.</div><div>In this paper, we study the hopping forcing number for random <em>d</em>-regular graphs. Specifically, we aim to derive asymptotic upper and lower bounds for the hopping forcing number for various values of <span><math><mi>d</mi><mo>≥</mo><mn>2</mn></math></span>.</div></div>\",\"PeriodicalId\":50572,\"journal\":{\"name\":\"Discrete Mathematics\",\"volume\":\"348 12\",\"pages\":\"Article 114644\"},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2025-06-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Discrete Mathematics\",\"FirstCategoryId\":\"100\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0012365X25002523\",\"RegionNum\":3,\"RegionCategory\":\"数学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"MATHEMATICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Discrete Mathematics","FirstCategoryId":"100","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0012365X25002523","RegionNum":3,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"MATHEMATICS","Score":null,"Total":0}
Hopping forcing is a single player combinatorial game in which the player is presented a graph on n vertices, some of which are initially blue with the remaining vertices being white. In each round t, a blue vertex v with all neighbours blue may hop and colour a white vertex blue in the second neighbourhood, provided that v has not performed a hop in the previous rounds. The objective of the game is to eventually colour every vertex blue by repeatedly applying the hopping forcing rule. Subsequently, for a given graph G, the hopping forcing number is the minimum number of initial blue vertices that are required to achieve the objective.
In this paper, we study the hopping forcing number for random d-regular graphs. Specifically, we aim to derive asymptotic upper and lower bounds for the hopping forcing number for various values of .
期刊介绍:
Discrete Mathematics provides a common forum for significant research in many areas of discrete mathematics and combinatorics. Among the fields covered by Discrete Mathematics are graph and hypergraph theory, enumeration, coding theory, block designs, the combinatorics of partially ordered sets, extremal set theory, matroid theory, algebraic combinatorics, discrete geometry, matrices, and discrete probability theory.
Items in the journal include research articles (Contributions or Notes, depending on length) and survey/expository articles (Perspectives). Efforts are made to process the submission of Notes (short articles) quickly. The Perspectives section features expository articles accessible to a broad audience that cast new light or present unifying points of view on well-known or insufficiently-known topics.