VR干预结合跑步机训练对脑卒中患者步态功能的影响:一项系统综述。

IF 1.7 4区 医学 Q3 CLINICAL NEUROLOGY
Minjoon Kim, Chirathip Thawisuk, Fuminari Kaneko, Hyeong-Dong Kim
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引用次数: 0

摘要

背景:目前针对中风幸存者的步态康复策略存在局限性。虚拟现实结合的跑步机训练显示出增强神经可塑性和运动学习的希望,但其相对效果尚不清楚。目的:本综述评估了vr集成跑步机训练对卒中幸存者步态表现、平衡和功能结果的有效性,阐述了其益处和局限性。方法按照PRISMA指南,对虚拟现实跑步机与常规康复进行随机对照试验分析。结果包括步态速度、平衡和参与。使用RoB 2工具评估方法学质量。结果纳入10项随机对照试验,共纳入266例受试者。与传统训练相比,虚拟现实干预显著改善了步态速度、步幅和平衡。交互式虚拟现实系统通过结合特定任务和反馈驱动元素展示了优越的优势。然而,在生活质量和参与方面的改善并不一致。大多数研究持续4-8周,限制了长期结论。结论虚拟现实-跑步机训练改善步态和神经可塑性恢复,但对生活质量和参与的影响不确定。未来的研究应侧重于更长时间的干预和将收益转化为现实世界的活动,支持虚拟现实作为传统康复的补充。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effectiveness of VR Intervention Coupled with Treadmill Training on Gait Function for Stroke Patients: A Systematic Review.

BackgroundCurrent gait rehabilitation strategies for stroke survivors have limitations. Virtual reality-integrated treadmill training shows promise by enhancing neuroplasticity and motor learning, but its comparative efficacy remains unclear.ObjectivesThis review evaluates the effectiveness of VR-integrated treadmill training on gait performance, balance, and functional outcomes in stroke survivors, addressing benefits and limitations.MethodsFollowing PRISMA guidelines, randomized controlled trials comparing Virtual reality-treadmill and conventional rehabilitation were analyzed. Outcomes included gait speed, balance, and participation. Methodological quality was assessed using the RoB 2 tool.ResultsTen RCTs involving 266 participants were included. Virtual reality interventions significantly improved gait speed, stride length, and balance compared to conventional training. Interactive Virtual reality systems demonstrated superior benefits by incorporating task-specific and feedback-driven elements. However, improvements in quality of life and participation were inconsistent. Most studies spanned 4-8 weeks, limiting long-term conclusions.ConclusionVirtual reality-treadmill training improves gait and neuroplastic recovery but shows inconclusive effects on quality of life and participation. Future research should focus on longer interventions and translating gains to real-world activities, supporting Virtual reality as a complement to traditional rehabilitation.

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来源期刊
NeuroRehabilitation
NeuroRehabilitation CLINICAL NEUROLOGY-REHABILITATION
CiteScore
3.20
自引率
0.00%
发文量
178
审稿时长
6-12 weeks
期刊介绍: NeuroRehabilitation, an international, interdisciplinary, peer-reviewed journal, publishes manuscripts focused on scientifically based, practical information relevant to all aspects of neurologic rehabilitation. We publish unsolicited papers detailing original work/research that covers the full life span and range of neurological disabilities including stroke, spinal cord injury, traumatic brain injury, neuromuscular disease and other neurological disorders. We also publish thematically organized issues that focus on specific clinical disorders, types of therapy and age groups. Proposals for thematic issues and suggestions for issue editors are welcomed.
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