{"title":"心理治疗中的虚拟现实:导航沉浸式临床应用的三维框架。","authors":"Adrian Montesano, Sofia Seinfeld","doi":"10.1002/jclp.70004","DOIUrl":null,"url":null,"abstract":"<p><p>Virtual Reality (VR) is becoming an increasingly prominent tool in psychotherapy, offering immersive and personalized experiences that can enhance therapeutic processes. However, the diversity and complexity of VR-based interventions pose challenges for clinicians and researchers seeking to understand and apply this technology effectively. This article introduces a three-dimensional conceptual framework to support the analysis, classification, and design of VR interventions in psychotherapy. The framework is organized around three axes: Strategy (the therapeutic purpose of the VR experience: exposure, training, and exploration), Focus (the psychological domain being targeted: symptoms, attitudes, and identity/flourishing), and Perspective (the point of view or identity adopted within the virtual environment: self, other, witness, and multi-perspective). Drawing on five clinical case reports, including chronic pain, PTSD, social anxiety, depression, and psychosis, this In Session issue illustrates how VR can be harnessed across diverse therapeutic aims and models (cognitive-behavioral therapy, acceptance and commitment therapy, systemic therapy, and personal construct therapy) to foster therapeutic breakthroughs. By presenting both well-established and innovative uses of VR, this issue offers valuable insights into how virtual environments can extend the boundaries of psychotherapy and address complex psychological challenges in novel, impactful, and transformative ways.</p>","PeriodicalId":15395,"journal":{"name":"Journal of Clinical Psychology","volume":" ","pages":""},"PeriodicalIF":2.5000,"publicationDate":"2025-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual Reality in Psychotherapy: A Three-Dimensional Framework to Navigate Immersive Clinical Applications.\",\"authors\":\"Adrian Montesano, Sofia Seinfeld\",\"doi\":\"10.1002/jclp.70004\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Virtual Reality (VR) is becoming an increasingly prominent tool in psychotherapy, offering immersive and personalized experiences that can enhance therapeutic processes. However, the diversity and complexity of VR-based interventions pose challenges for clinicians and researchers seeking to understand and apply this technology effectively. This article introduces a three-dimensional conceptual framework to support the analysis, classification, and design of VR interventions in psychotherapy. The framework is organized around three axes: Strategy (the therapeutic purpose of the VR experience: exposure, training, and exploration), Focus (the psychological domain being targeted: symptoms, attitudes, and identity/flourishing), and Perspective (the point of view or identity adopted within the virtual environment: self, other, witness, and multi-perspective). Drawing on five clinical case reports, including chronic pain, PTSD, social anxiety, depression, and psychosis, this In Session issue illustrates how VR can be harnessed across diverse therapeutic aims and models (cognitive-behavioral therapy, acceptance and commitment therapy, systemic therapy, and personal construct therapy) to foster therapeutic breakthroughs. By presenting both well-established and innovative uses of VR, this issue offers valuable insights into how virtual environments can extend the boundaries of psychotherapy and address complex psychological challenges in novel, impactful, and transformative ways.</p>\",\"PeriodicalId\":15395,\"journal\":{\"name\":\"Journal of Clinical Psychology\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":2.5000,\"publicationDate\":\"2025-06-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Clinical Psychology\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1002/jclp.70004\",\"RegionNum\":3,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"PSYCHOLOGY, CLINICAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Clinical Psychology","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1002/jclp.70004","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"PSYCHOLOGY, CLINICAL","Score":null,"Total":0}
Virtual Reality in Psychotherapy: A Three-Dimensional Framework to Navigate Immersive Clinical Applications.
Virtual Reality (VR) is becoming an increasingly prominent tool in psychotherapy, offering immersive and personalized experiences that can enhance therapeutic processes. However, the diversity and complexity of VR-based interventions pose challenges for clinicians and researchers seeking to understand and apply this technology effectively. This article introduces a three-dimensional conceptual framework to support the analysis, classification, and design of VR interventions in psychotherapy. The framework is organized around three axes: Strategy (the therapeutic purpose of the VR experience: exposure, training, and exploration), Focus (the psychological domain being targeted: symptoms, attitudes, and identity/flourishing), and Perspective (the point of view or identity adopted within the virtual environment: self, other, witness, and multi-perspective). Drawing on five clinical case reports, including chronic pain, PTSD, social anxiety, depression, and psychosis, this In Session issue illustrates how VR can be harnessed across diverse therapeutic aims and models (cognitive-behavioral therapy, acceptance and commitment therapy, systemic therapy, and personal construct therapy) to foster therapeutic breakthroughs. By presenting both well-established and innovative uses of VR, this issue offers valuable insights into how virtual environments can extend the boundaries of psychotherapy and address complex psychological challenges in novel, impactful, and transformative ways.
期刊介绍:
Founded in 1945, the Journal of Clinical Psychology is a peer-reviewed forum devoted to research, assessment, and practice. Published eight times a year, the Journal includes research studies; articles on contemporary professional issues, single case research; brief reports (including dissertations in brief); notes from the field; and news and notes. In addition to papers on psychopathology, psychodiagnostics, and the psychotherapeutic process, the journal welcomes articles focusing on psychotherapy effectiveness research, psychological assessment and treatment matching, clinical outcomes, clinical health psychology, and behavioral medicine.