物理教学虚拟现实中互动式核素图可视化的探索

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Janine Zöllner , Bernhard Preim , Jan-Willem Vahlbruch , Vivien Pottgießer , Patrick Saalfeld
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引用次数: 0

摘要

沉浸式虚拟现实(VR)用于各种类型的学习内容。VR应用的一个基本但具有挑战性的部分是合适的交互技术。在这项工作中,我们使用交互式核素图的例子来研究VR中的交互技术。为此,实现了在VR环境中为衰变行可视化交互式核素图的四种变体:地板-徒手变体提供了在图表上自由移动的可能性,地板-控制器变体允许使用控制器传送到核素,墙壁-徒手变体使用手势选择核素,墙壁控制器变体还使用控制器选择墙壁上的核素。我们对24名参与者的用户研究表明,壁式控制器变体在可用性和用户体验方面受到青睐。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploration of interactive nuclide chart visualisations in virtual reality for physics education
Immersive virtual reality (VR) is used for various types of learning content. One fundamental but challenging part of VR applications are suitable interaction techniques. In this work, we use the example of interactive nuclide charts to investigate interaction techniques in VR. For this purpose, four variants of visualising an interactive nuclide chart for decay rows in a VR environment were implemented: The floor-freehand variant offers the possibility to move freely on the chart, the floor-controller variant enables teleportation to nuclides using the controller, the wall-freehand variant uses hand gestures to select nuclides, and the wall-controller variant also uses the controller to select nuclides on the wall. Our user study with 24 participants indicated that the wall-controller variant was favoured in terms of usability and user experience.
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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