{"title":"让自己在VR中度过更好的时光:3种可以避免晕屏的技术","authors":"Matthew Coxon","doi":"10.1109/MSPEC.2025.11027734","DOIUrl":null,"url":null,"abstract":"Despite advances in headset hardware and thoughtful software design, virtual reality can still be a nauseating, dizzying, and sweaty experience for some people. From horrific rides on virtual roller coasters to alarming leaps with Beat Saber, you don't have to talk to many people before someone shares a vomit-inducing experience.","PeriodicalId":13249,"journal":{"name":"IEEE Spectrum","volume":"62 6","pages":"16-18"},"PeriodicalIF":2.6000,"publicationDate":"2025-06-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Hack Yourself for a Better Time in VR: 3 Techniques That May Stave off Cybersickness\",\"authors\":\"Matthew Coxon\",\"doi\":\"10.1109/MSPEC.2025.11027734\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Despite advances in headset hardware and thoughtful software design, virtual reality can still be a nauseating, dizzying, and sweaty experience for some people. From horrific rides on virtual roller coasters to alarming leaps with Beat Saber, you don't have to talk to many people before someone shares a vomit-inducing experience.\",\"PeriodicalId\":13249,\"journal\":{\"name\":\"IEEE Spectrum\",\"volume\":\"62 6\",\"pages\":\"16-18\"},\"PeriodicalIF\":2.6000,\"publicationDate\":\"2025-06-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Spectrum\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/11027734/\",\"RegionNum\":4,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"ENGINEERING, ELECTRICAL & ELECTRONIC\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Spectrum","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/11027734/","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
Hack Yourself for a Better Time in VR: 3 Techniques That May Stave off Cybersickness
Despite advances in headset hardware and thoughtful software design, virtual reality can still be a nauseating, dizzying, and sweaty experience for some people. From horrific rides on virtual roller coasters to alarming leaps with Beat Saber, you don't have to talk to many people before someone shares a vomit-inducing experience.
期刊介绍:
IEEE Spectrum Magazine, the flagship publication of the IEEE, explores the development, applications and implications of new technologies. It anticipates trends in engineering, science, and technology, and provides a forum for understanding, discussion and leadership in these areas.
IEEE Spectrum is the world''s leading engineering and scientific magazine. Read by over 300,000 engineers worldwide, Spectrum provides international coverage of all technical issues and advances in computers, communications, and electronics. Written in clear, concise language for the non-specialist, Spectrum''s high editorial standards and worldwide resources ensure technical accuracy and state-of-the-art relevance.