创建用于心理学研究的社交虚拟现实应用程序:教程。

IF 4.6 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Marius Rubo
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引用次数: 0

摘要

社交虚拟现实(VR)设置允许两个或更多个人在共享的虚拟环境中互动,同时体现计算机化的化身。这样的设置允许对社会认知过程进行详细的调查,可以扩展现有单用户VR应用程序的功能,并可用于设计新颖的教育环境和心理治疗。虽然研究人员可能会使用商业上可用的社交VR应用程序来解决一系列研究问题,但当研究项目需要更灵活的实验控制或应符合最高数据安全标准时,通常会开发内部软件解决方案。本教程演示了基于示例软件的社交VR应用程序的构建,该软件模仿VR设置,但可以在个人计算机上运行和探索。信息流强调透明度,使研究人员能够灵活地调整软件以适应自己的环境和研究需求。该软件是为在受控的实验室环境中使用而设计的,但可以扩展用于实地研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creating a social virtual reality application for psychological research: A tutorial.

Social virtual reality (VR) setups allow two or more individuals to interact in a shared virtual environment while embodying computerized avatars. Such setups allow for detailed investigations into social-cognitive processes, can extend the functionality of existing single-user VR applications and can be used to design novel educational settings and psychotherapeutic treatments. While researchers may use commercially available social VR applications in addressing a range of research questions, an in-house software solution is typically developed when a research project requires more flexible experimental control or should conform to the highest data security standards. This tutorial demonstrates the construction of a social VR application based on an example software that mimics a VR setup but can be run and explored on an individual computer. Information flow emphasizes transparency to allow researchers to flexibly adapt the software to their own environment and research demands. The software is designed for use in controlled laboratory environments but can be extended for use in field research.

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来源期刊
CiteScore
10.30
自引率
9.30%
发文量
266
期刊介绍: Behavior Research Methods publishes articles concerned with the methods, techniques, and instrumentation of research in experimental psychology. The journal focuses particularly on the use of computer technology in psychological research. An annual special issue is devoted to this field.
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