基于进化博弈的无线计算能力网络自适应DT关联与传输

IF 5.3 2区 计算机科学 Q1 TELECOMMUNICATIONS
Yadong Zhang;Peng Wang;Qubeijian Wang;Haibin Zhang;Lexi Xu;Wen Sun;Bin Wang
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引用次数: 0

摘要

无线计算能力网络(WCPN)以绿色原则为指导,旨在通过无缝协调不同节点的计算和网络资源,为物联网(IoT)应用提供高效、灵活、环保的计算服务。数字孪生(DT)技术的集成对于实现这些目标至关重要。然而,不同的DT关联策略对提高WCPN的能力起着至关重要的作用。在本文中,认识到现实场景中DT部署的长期性和动态性,我们利用进化博弈论对DT的关联和转移进行建模,旨在对其部署进行持续的自适应调整和优化。具体来说,我们提出了一种基于进化博弈的DT关联算法,作为DT部署中独立决策过程的补充。此外,针对进化博弈选择机制的固有局限性和缺乏自学习能力,我们引入了一种基于深度q网络(deep Q-network, DQN)的进化博弈方法,该方法通过考虑DT同步延迟、模型一致性和迁移成本等因素,确保了DT的自适应关联和迁移。数值结果表明,我们提出的算法在平均用户效用和收敛速度方面优于基准测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evolutionary Game-Based Adaptive DT Association and Transfer for Wireless Computing Power Networks
Wireless Computing Power Networks (WCPN), guided by green principles, aim to provide efficient, flexible, and environmentally friendly computing services for Internet of Things (IoT) applications by seamlessly coordinating computational and networking resources across diverse nodes. The integration of Digital Twin (DT) technology is crucial for achieving these objectives. However, different DT association strategies play a crucial role in enhancing the capabilities of WCPN. In this paper, recognizing the long-term and dynamic nature of DT deployment in real-world scenarios, we utilize evolutionary game theory to model the association and transfer of DTs, aiming for continuous adaptive adjustments and optimizations in their deployment. Specifically, we propose an evolutionary game-based algorithm for DT association as a complement to the independent decision-making process in DT deployment. Moreover, in light of the inherent limitations of the evolutionary game selection mechanism and the lack of self-learning ability, we introduce a deep Q-network (DQN) based evolutionary game approach that ensures adaptive DT association and transfer by considering factors such as DT synchronization delay, model consistency, and migration costs. Numerical results demonstrate that our proposed algorithms outperform the benchmarks in terms of average user utility and convergence speed.
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来源期刊
IEEE Transactions on Green Communications and Networking
IEEE Transactions on Green Communications and Networking Computer Science-Computer Networks and Communications
CiteScore
9.30
自引率
6.20%
发文量
181
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