Menglong Cong, Ariana Cohn, Carolyn Black, Megan Pesansky, Robyn Thomas Pitts, Kimberly J Cortes, Kim A Gorgens, Leslie Hasche, Scott Horowitz
{"title":"利用生物化学电子游戏文件夹研究教育性电脑游戏对老年人学习的影响。","authors":"Menglong Cong, Ariana Cohn, Carolyn Black, Megan Pesansky, Robyn Thomas Pitts, Kimberly J Cortes, Kim A Gorgens, Leslie Hasche, Scott Horowitz","doi":"10.1002/bmb.21906","DOIUrl":null,"url":null,"abstract":"<p><p>Lifelong learning is essential for healthy aging, and education can positively influence the older population's quality of life and cognition. Foldit (www.fold.it) is a free academic citizen science video game designed to help scientists with biochemistry problems. Foldit also has educational potential for different levels of learners-including many older adults. This study examines the effectiveness of playing Foldit on older adults' learning and cognition outcomes. Using a randomized controlled trial explanatory mixed-method approach, learning and cognitive complaints were assessed among 24 (13 in Foldit group) older adults across pre- and post-test biochemistry assessment and cognitive symptom tracking. Additional feedback was drawn from qualitative interviews with the Foldit group. Older adult participants (54-81 years old, mean = 67.67) were randomized into either: (1) a learning group that used Foldit and traditional learning materials, or (2) a learning group using traditional reading and lecture materials regarding biochemistry. The quantitative results showed that Foldit players significantly improved their learning outcomes compared with counterparts engaged in more traditional learning methods. Qualitative results suggest that Foldit players used it as a supporting tool for biochemistry learning. Meanwhile, Foldit enticed participants to play and made them enjoy the learning process due to its game nature. These results indicate that Foldit is an effective educational tool to support older adults' learning in science and provides a roadmap for developing new educational gaming options for older adults. We conclude by speculating on lessons learned for the practical usage of Foldit in classes and for scientific outreach.</p>","PeriodicalId":8830,"journal":{"name":"Biochemistry and Molecular Biology Education","volume":" ","pages":""},"PeriodicalIF":1.2000,"publicationDate":"2025-05-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Examining the Influences of Educational Computer-Gaming Play on Older Adults' Learning Using the Biochemistry Video Game Foldit.\",\"authors\":\"Menglong Cong, Ariana Cohn, Carolyn Black, Megan Pesansky, Robyn Thomas Pitts, Kimberly J Cortes, Kim A Gorgens, Leslie Hasche, Scott Horowitz\",\"doi\":\"10.1002/bmb.21906\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Lifelong learning is essential for healthy aging, and education can positively influence the older population's quality of life and cognition. Foldit (www.fold.it) is a free academic citizen science video game designed to help scientists with biochemistry problems. Foldit also has educational potential for different levels of learners-including many older adults. This study examines the effectiveness of playing Foldit on older adults' learning and cognition outcomes. Using a randomized controlled trial explanatory mixed-method approach, learning and cognitive complaints were assessed among 24 (13 in Foldit group) older adults across pre- and post-test biochemistry assessment and cognitive symptom tracking. Additional feedback was drawn from qualitative interviews with the Foldit group. Older adult participants (54-81 years old, mean = 67.67) were randomized into either: (1) a learning group that used Foldit and traditional learning materials, or (2) a learning group using traditional reading and lecture materials regarding biochemistry. The quantitative results showed that Foldit players significantly improved their learning outcomes compared with counterparts engaged in more traditional learning methods. Qualitative results suggest that Foldit players used it as a supporting tool for biochemistry learning. Meanwhile, Foldit enticed participants to play and made them enjoy the learning process due to its game nature. These results indicate that Foldit is an effective educational tool to support older adults' learning in science and provides a roadmap for developing new educational gaming options for older adults. We conclude by speculating on lessons learned for the practical usage of Foldit in classes and for scientific outreach.</p>\",\"PeriodicalId\":8830,\"journal\":{\"name\":\"Biochemistry and Molecular Biology Education\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":1.2000,\"publicationDate\":\"2025-05-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Biochemistry and Molecular Biology Education\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://doi.org/10.1002/bmb.21906\",\"RegionNum\":4,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"BIOCHEMISTRY & MOLECULAR BIOLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Biochemistry and Molecular Biology Education","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.1002/bmb.21906","RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"BIOCHEMISTRY & MOLECULAR BIOLOGY","Score":null,"Total":0}
Examining the Influences of Educational Computer-Gaming Play on Older Adults' Learning Using the Biochemistry Video Game Foldit.
Lifelong learning is essential for healthy aging, and education can positively influence the older population's quality of life and cognition. Foldit (www.fold.it) is a free academic citizen science video game designed to help scientists with biochemistry problems. Foldit also has educational potential for different levels of learners-including many older adults. This study examines the effectiveness of playing Foldit on older adults' learning and cognition outcomes. Using a randomized controlled trial explanatory mixed-method approach, learning and cognitive complaints were assessed among 24 (13 in Foldit group) older adults across pre- and post-test biochemistry assessment and cognitive symptom tracking. Additional feedback was drawn from qualitative interviews with the Foldit group. Older adult participants (54-81 years old, mean = 67.67) were randomized into either: (1) a learning group that used Foldit and traditional learning materials, or (2) a learning group using traditional reading and lecture materials regarding biochemistry. The quantitative results showed that Foldit players significantly improved their learning outcomes compared with counterparts engaged in more traditional learning methods. Qualitative results suggest that Foldit players used it as a supporting tool for biochemistry learning. Meanwhile, Foldit enticed participants to play and made them enjoy the learning process due to its game nature. These results indicate that Foldit is an effective educational tool to support older adults' learning in science and provides a roadmap for developing new educational gaming options for older adults. We conclude by speculating on lessons learned for the practical usage of Foldit in classes and for scientific outreach.
期刊介绍:
The aim of BAMBED is to enhance teacher preparation and student learning in Biochemistry, Molecular Biology, and related sciences such as Biophysics and Cell Biology, by promoting the world-wide dissemination of educational materials. BAMBED seeks and communicates articles on many topics, including:
Innovative techniques in teaching and learning.
New pedagogical approaches.
Research in biochemistry and molecular biology education.
Reviews on emerging areas of Biochemistry and Molecular Biology to provide background for the preparation of lectures, seminars, student presentations, dissertations, etc.
Historical Reviews describing "Paths to Discovery".
Novel and proven laboratory experiments that have both skill-building and discovery-based characteristics.
Reviews of relevant textbooks, software, and websites.
Descriptions of software for educational use.
Descriptions of multimedia materials such as tutorials on various aspects of biochemistry and molecular biology.