战争游戏中的成就动机和表现:创造力作为中介。

IF 2.5 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY
Weiwei Xu, Sihui Ge, Dang Ding, Xiaopeng Ren
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引用次数: 0

摘要

基于计算机的兵棋推演为研究动态场景中的认知前因和行为结果提供了实验平台。我们的研究考察了成就动机如何通过创造力机制影响战争游戏玩家的表现。在研究1中,我们简化了成就动机量表,并修订了中国兵棋情境下的创造力量表。在收集了学生和兵棋游戏玩家(N1 = 300, N2 = 347)的数据后,我们使用探索性和验证性因素分析来验证其信度和效度。研究2 (N3 = 171)运用这些有效的量表来分析成就动机和兵棋游戏表现之间的创造力机制。研究1的结果表明,改进后的两个量表具有较强的信度和结构效度。研究2的结果显示,两种动机对兵棋游戏的表现有不同的影响。希望成功的动机通过增加创造力间接地提高了战争游戏的表现。相反,害怕失败的动机会降低创造力,然后对整体结果产生负面影响。我们的研究促进了对动态游戏环境中成就动机的理解,表明增强成功希望的动机,减少害怕失败的动机,提高创造力可能会使表现更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Achievement Motivation and Performance in Wargames: Creativity as a Mediator.

Computer-based wargames provide an experimental platform for studying cognitive antecedents and behavioral outcomes in dynamic scenarios. Our study examines how achievement motivation influence wargame players' performance through the mechanism of creativity. In Study 1, we simplified the achievement motivation scale and revised the creativity scale for wargame contexts in China. After collecting data from students and wargame players (N1 = 300, N2 = 347), we validate their reliability and validity using exploratory and confirmatory factor analyses. Study 2 (N3 = 171) applied these validated scales to analyze the mechanism of creativity between achievement motivation and wargame performance. The results in Study 1 demonstrated that the refined two scales exhibited strong reliability and structural validity. The findings of Study 2 revealed that two types of motivation had different influences on wargame performance. The motivation of hope of success indirectly enhanced wargame performance through increased creativity. In contrast, the motivation of fear of failure reduced creativity and then negatively influenced overall results. Our study advances understanding of achievement motivation in dynamic gaming environments, suggesting that enhancing motivation of hope of success, decreasing motivation of fear of failure, and improving creativity may optimize performance to be more effective.

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来源期刊
Behavioral Sciences
Behavioral Sciences Social Sciences-Development
CiteScore
2.60
自引率
7.70%
发文量
429
审稿时长
11 weeks
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