{"title":"基于人工智能边缘计算技术的智能书画教学系统","authors":"Liang-Bi Chen;Xiang-Rui Huang;Hsin-Yu Chen","doi":"10.1109/ICJECE.2025.3550383","DOIUrl":null,"url":null,"abstract":"In this article, a handwriting teaching system based on artificial intelligence (AI) edge computing technology is proposed. The proposed system combines gesture tracking, gesture recognition, and other related AI technologies. Additionally, the development platform for AI edge computing in this system is developed to teach handwriting and practice drawing. The proposed system is composed of a teacher-end teaching host and several student-end AI edge computing smart devices. The student-end AI edge computing smart device incorporates virtual drawing and writing, finger digital computing teaching, a virtual keyboard, virtual sliding, and sleep prevention warnings. The teacher-end teaching host allows the teacher to conduct a teaching course. Moreover, the teacher-end teaching host and the student smart device can simultaneously display images on a large screen to facilitate teaching demonstrations. Furthermore, this system has a comprehensive data storage cloud platform, which can record the data uploaded by each student to a storage cloud platform to facilitate teaching evaluations. This work differs from traditional handwriting and painting technique studies in the classroom, and the AI virtual drawing technology proposed in this work can produce impressive visual effects for visual media, including animation, graphics, and text.","PeriodicalId":100619,"journal":{"name":"IEEE Canadian Journal of Electrical and Computer Engineering","volume":"48 2","pages":"87-97"},"PeriodicalIF":2.1000,"publicationDate":"2025-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Intelligent Handwriting and Painting Teaching System Based on Artificial Intelligence Edge Computing Technology\",\"authors\":\"Liang-Bi Chen;Xiang-Rui Huang;Hsin-Yu Chen\",\"doi\":\"10.1109/ICJECE.2025.3550383\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this article, a handwriting teaching system based on artificial intelligence (AI) edge computing technology is proposed. The proposed system combines gesture tracking, gesture recognition, and other related AI technologies. Additionally, the development platform for AI edge computing in this system is developed to teach handwriting and practice drawing. The proposed system is composed of a teacher-end teaching host and several student-end AI edge computing smart devices. The student-end AI edge computing smart device incorporates virtual drawing and writing, finger digital computing teaching, a virtual keyboard, virtual sliding, and sleep prevention warnings. The teacher-end teaching host allows the teacher to conduct a teaching course. Moreover, the teacher-end teaching host and the student smart device can simultaneously display images on a large screen to facilitate teaching demonstrations. Furthermore, this system has a comprehensive data storage cloud platform, which can record the data uploaded by each student to a storage cloud platform to facilitate teaching evaluations. This work differs from traditional handwriting and painting technique studies in the classroom, and the AI virtual drawing technology proposed in this work can produce impressive visual effects for visual media, including animation, graphics, and text.\",\"PeriodicalId\":100619,\"journal\":{\"name\":\"IEEE Canadian Journal of Electrical and Computer Engineering\",\"volume\":\"48 2\",\"pages\":\"87-97\"},\"PeriodicalIF\":2.1000,\"publicationDate\":\"2025-04-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Canadian Journal of Electrical and Computer Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10962137/\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Canadian Journal of Electrical and Computer Engineering","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/10962137/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
An Intelligent Handwriting and Painting Teaching System Based on Artificial Intelligence Edge Computing Technology
In this article, a handwriting teaching system based on artificial intelligence (AI) edge computing technology is proposed. The proposed system combines gesture tracking, gesture recognition, and other related AI technologies. Additionally, the development platform for AI edge computing in this system is developed to teach handwriting and practice drawing. The proposed system is composed of a teacher-end teaching host and several student-end AI edge computing smart devices. The student-end AI edge computing smart device incorporates virtual drawing and writing, finger digital computing teaching, a virtual keyboard, virtual sliding, and sleep prevention warnings. The teacher-end teaching host allows the teacher to conduct a teaching course. Moreover, the teacher-end teaching host and the student smart device can simultaneously display images on a large screen to facilitate teaching demonstrations. Furthermore, this system has a comprehensive data storage cloud platform, which can record the data uploaded by each student to a storage cloud platform to facilitate teaching evaluations. This work differs from traditional handwriting and painting technique studies in the classroom, and the AI virtual drawing technology proposed in this work can produce impressive visual effects for visual media, including animation, graphics, and text.