计算机与人类的相似性对心理社会评估中信息披露的影响:一项随机试验

IF 9 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Tingting Zhu, Elizabeth Broadbent
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引用次数: 0

摘要

高度逼真的具体对话代理(虚拟人)开始用于医疗保健,但与其他数字评估方法相比,我们对他们的人类相似性如何影响自我披露知之甚少。本研究旨在调查在心理社会评估中,电脑与人类的相似性对信息披露的影响。160名参与者(平均年龄24岁,117名女性,42名男性,1名性别不同)随机接受现实虚拟人、文本聊天机器人或在线问卷的心理访谈。这项评估包括18个封闭式项目和6个开放式问题,涉及饮食、锻炼、性行为、药物使用、最近的情感经历和孤独感。从答案中识别出社会期望的回应和不愿意的回应,从字数中评估披露的数量,并通过自我报告评估感知的拟人化。结果表明,对于敏感问题,虚拟人组的社会期望反应更高,表现为与其他组相比,孤独感得分明显较低,拒绝回答问题的比率较高。对于非敏感问题,社会期望的回答和拒绝回答的比例在群体中没有差异。虚拟人组的参与者在报告压力事件和积极情绪经历时使用了更多的词汇。主题分析显示,人们对虚拟人和聊天机器人都感到融洽,但有些人对虚拟人感到社会评价压力。这支持了这样一种理论,即随着人类相似性线索的增加,人类对待机器人的方式会变得更加社会化。在临床应用类人技术时应考虑这些发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effects of a computer's human likeness on disclosure in psychosocial assessments: A randomised trial
Highly realistic embodied conversational agents (virtual humans) are starting to be used in healthcare, yet we know little about how their human likeness affects self-disclosure compared to other digital assessment methods. This research aimed to investigate the effects of a computer's human likeness on disclosure during a psychosocial assessment. 160 participants (mean age 24 years, 117 females, 42 males, 1 gender diverse) were randomized to receive a psychosocial interview from a realistic virtual human, a text chatbot, or an online questionnaire. The assessment comprised 18 close-ended items and six open-ended questions on diet, exercise, sexual practices, substance use, recent emotional experiences and loneliness. Socially desirable responding and unwillingness to respond were identified from answers, amount of disclosure was assessed from word count, and perceived anthropomorphism was assessed using self-report. Results demonstrated that for sensitive questions, there was higher socially desirable responding in the virtual human group as shown by significantly lower loneliness scores and higher rates of declining to answer a question compared to the other groups. For non-sensitive questions, socially desirable responding and proportion of declined answers did not differ by group. Participants in the virtual human group used more words when reporting stressful events and positive emotional experiences. Thematic analysis showed people felt rapport with both the virtual human and chatbot, but some felt social evaluative pressure with the virtual human. This supports theories that as human likeness cues increase, humans treat robots more socially. These findings should be considered when humanlike technologies are used clinically.
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来源期刊
CiteScore
19.10
自引率
4.00%
发文量
381
审稿时长
40 days
期刊介绍: Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.
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