CBTMP:异构协作环境下的多智能体寻径优化

IF 4.6 2区 计算机科学 Q2 ROBOTICS
Jianqi Gao;Yanjie Li;Yongjin Mu;Qi Liu;Haoyao Chen;Yunjiang Lou
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引用次数: 0

摘要

这封信介绍了基于冲突的三代理会面取货(CBTMP),这是一种近乎最优的算法,专为异构环境下的多代理合作寻路而设计,专门用于提高智能仓库的运营效率。CBTMP是一个两级算法。高层策略通过将合作多智能体寻径问题重新表述为带有拾取问题的多组三智能体会议来确定异构智能体的会议位置。低级策略利用会议位置和预定义的任务位置,利用提出的基于冲突的搜索和时间步长对齐算法为所有异构代理规划无冲突路径。对六个二维网格基准图的广泛评估表明,CBTMP不仅显著提高了解决方案的成功率,而且还获得了接近最优的成本总和和最大跨度值。为了证实其在现实世界中的适用性,我们还通过物理Turtlebot3机器人的实验验证了CBTMP。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CBTMP: Optimizing Multi-Agent Path Finding in Heterogeneous Cooperative Environments
This letter introduces the Conflict-Based Three-agent Meeting with Pickup (CBTMP), a near-optimal algorithm tailored for cooperative multi-agent path finding in heterogeneous environments, specifically to boost the operational efficiency of intelligent warehouses. CBTMP is a two-level algorithm. The high-level policy identifies the meeting positions for heterogeneous agents by reformulating the cooperative multi-agent path finding problem as a multi-group, three-agent meeting with pickup problem. Using the meeting positions and predefined task positions, the low-level policy utilizes the proposed conflict-based search with time-step alignment algorithm to plan conflict-free paths for all heterogeneous agents. Extensive evaluations on six two-dimensional grid benchmark maps reveal that CBTMP not only significantly bolsters solution success rates but also attains near-optimal sum-of-costs and makespan values. To confirm its real-world applicability, we also validate CBTMP through experiments with physical Turtlebot3 robots.
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来源期刊
IEEE Robotics and Automation Letters
IEEE Robotics and Automation Letters Computer Science-Computer Science Applications
CiteScore
9.60
自引率
15.40%
发文量
1428
期刊介绍: The scope of this journal is to publish peer-reviewed articles that provide a timely and concise account of innovative research ideas and application results, reporting significant theoretical findings and application case studies in areas of robotics and automation.
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