基于全局进化动态规划和局部遗传算法优化的图形处理单元路径规划

IF 7.2 1区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Junlin Ou, Ge Song, Yi Wang
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引用次数: 0

摘要

本文提出了一种新的机器人路径规划方法,用于动态环境下的移动障碍物实时路径规划。它在一个整体平台上结合了一种快速生成具有突出多样性的初始路径的全局方法和一种启发式方法,以实现局部路径细化,从而提高计算效率、探索能力和鲁棒性。全局方法创新了一种公式,将具有可见性图的路径规划问题视为马尔可夫决策过程,并将该过程分解为许多子问题。提出了一种新的进化动态规划方法(EDP),利用图形处理单元(GPU)计算以迭代的方式解决这些子问题,允许状态值从目标点到起点的反向传播。EDP生成多条具有显著状态值的可行初始路径,每条路径仅在移动机器人附近的路点上初始化一个独立的遗传算法优化,所有遗传算法在GPU上并行运行,进一步提高了搜索和收敛速度。建立了流水线中各个组件充分利用CPU/GPU资源的策略。然后在移动机器人(TurtleBot 3 Waffle Pi)上的边缘计算设备(Jetson AGX Xavier)上实现所提出的算法。以0.1 秒/条路径的速度连续生成最优路径,使机器人在动态环境中成功避障和导航,从而验证了本方法的实时性和准确性。与其他基准测试相比,该方法大大提高了路径规划的鲁棒性、计算速度和路径质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Graphics processing unit-enabled path planning based on global evolutionary dynamic programming and local genetic algorithm optimization
This paper presents a novel path planning method for real-time robotic path planning in a dynamic environment involving moving obstacles. It combines on a holistic platform a global approach to rapidly generate initial paths of prominent diversity and a heuristic approach to enable local path refinement for enhanced computational efficiency, exploration, and robustness. The global approach innovates a formulation that treats a path planning problem with a visibility graph as a Markov decision process and decomposes the process into many subproblems. A new evolutionary dynamic programming approach (EDP) is proposed to solve these subproblems in an iterative manner using graphics processing unit (GPU) computing to allow backpropagation of state values from goal to start points. The EDP generates multiple feasible initial paths with salient state values, each initializing an independent genetic algorithm (GA) optimization on waypoints only near the mobile robot, and all GAs are run in parallel on GPU, further improving exploration and convergence speed. The strategy to fully utilize CPU/GPU resources for various components in the pipeline is also established. The proposed algorithms are then implemented on an edge computing device (Jetson AGX Xavier) onboard a mobile robot (TurtleBot 3 Waffle Pi). Optimal paths can be continuously generated at the rate of 0.1 seconds/path, enabling successful obstacle avoidance and robot navigation through dynamic environments and, hence, verifying the real-time capabilities and accuracy of the present method. Compared to other benchmarks, the present method greatly enhances path planning robustness, computing speed, and path quality.
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来源期刊
Applied Soft Computing
Applied Soft Computing 工程技术-计算机:跨学科应用
CiteScore
15.80
自引率
6.90%
发文量
874
审稿时长
10.9 months
期刊介绍: Applied Soft Computing is an international journal promoting an integrated view of soft computing to solve real life problems.The focus is to publish the highest quality research in application and convergence of the areas of Fuzzy Logic, Neural Networks, Evolutionary Computing, Rough Sets and other similar techniques to address real world complexities. Applied Soft Computing is a rolling publication: articles are published as soon as the editor-in-chief has accepted them. Therefore, the web site will continuously be updated with new articles and the publication time will be short.
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