基于广义模糊双曲模型的未知非线性约束系统非零和博弈动态自触发控制

IF 8.6 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS
Fan Liu;Hanguang Su;Huaguang Zhang;Biao Luo;Jiawei Wang
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引用次数: 0

摘要

本文设计了一种新的自适应动态规划算法,用于处理在动态自触发机制下受状态约束和输入约束的完全未知非线性系统的多人非零和博弈问题。首先,为了消除对系统动力学的需求,建立了一种基于广义模糊双曲模型的辨识器,该辨识器仅依赖于输入输出数据。然后,利用势垒函数对重构系统进行等效变换。利用非二次效用函数,导出了NZS对策的Hamilton-Jacobi方程。在此基础上,采用一种带经验回放的自适应批评方案来获取纳什均衡解。在此基础上,提出了一种基于死区操作的动态自触发规则,不仅大大降低了源消耗,而且克服了事件触发机制中监控硬件的实现困难。此外,还保证了系统的稳定性和临界权值的一致最终有界性。最后通过两个仿真实例验证了所提方法的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic Self-Triggered Control for Nonzero-Sum Games of Unknown Nonlinear Constrained Systems via Generalized Fuzzy Hyperbolic Models
In this article, a novel adaptive dynamic programming algorithm is devised to handle the multiplayer nonzero-sum (NZS) games of completely unknown nonlinear systems, subject to state and input constraints under the dynamic self-triggered mechanism. Initially, in order to eliminate the demand for system dynamics, a generalized fuzzy hyperbolic model based identifier is established, which only relies on input–output data. Then, the equivalent transformation of the reconstructed system is implemented by virtue of barrier functions. With the aid of the nonquadratic utility function, the Hamilton–Jacobi equation of the NZS game is derived. After that, an adaptive critic scheme with experience replay is employed to acquire the Nash equilibrium solution. Furthermore, a novel dynamic self-triggered rule is proposed with the dead-zone operation, which not only significantly reduces source consumption but also overcomes the implementation difficulty of monitoring hardware in the event-triggered mechanism. Moreover, the stability of the system and the uniform ultimate boundedness of the critic weights are guaranteed. Ultimately, two simulation examples are given to validate the feasibility of the developed method.
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来源期刊
IEEE Transactions on Systems Man Cybernetics-Systems
IEEE Transactions on Systems Man Cybernetics-Systems AUTOMATION & CONTROL SYSTEMS-COMPUTER SCIENCE, CYBERNETICS
CiteScore
18.50
自引率
11.50%
发文量
812
审稿时长
6 months
期刊介绍: The IEEE Transactions on Systems, Man, and Cybernetics: Systems encompasses the fields of systems engineering, covering issue formulation, analysis, and modeling throughout the systems engineering lifecycle phases. It addresses decision-making, issue interpretation, systems management, processes, and various methods such as optimization, modeling, and simulation in the development and deployment of large systems.
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