只选择一次:有效地选择精确数量的多个相同对象的算法

IF 6.4 2区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS
Zihe Ye;Ricardo Frumento;Yu Sun
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引用次数: 0

摘要

一次拿起多个物体是一种掌握技能,它使人类工作者在许多领域都很有效率。这项工作解决了使用一个简单的平行抓取器,通过只拾取一次(OPO)在浅箱中获得请求数量的相同物体的问题。该系统包含几种基于图的算法,将对象的布局转换为图,对图中的顶点进行聚类,根据其拓扑对候选聚类进行排序和选择。我们的算法还有一个基于卷积神经网络的多物体拾取预测器,用于估计在给定的抓手位置和方向下将拾取多少物体。本文提出了四个评估指标和三个协议来评估所提出的系统。结果表明,当只选择一次时,我们提出的系统对两个和三个对象具有很高的成功率。利用我们的方法可以在效率方面明显优于单个对象拾取两到三倍。结果还表明,在训练过程中,我们的算法可以应用于一个看不见的形状(六边形)和看不见的大小的立方体和圆柱体,而无需微调即可达到不错的精度。从业人员注意事项-本文的动机是目前机器人拾取的瓶颈,这限制了机器人在类似于物流批量拾取任务中的大规模部署。SOTA (state of The art)算法虽然速度快,但每次只专注于挑选一个对象,这启发了我们研究同时挑选多个对象以提高效率。我们根据物体尺寸的需求设计了一个定制尺寸的平行颚抓取器,并为每个设计的抓取器训练了一个深度学习模型来预测一个抓取姿势可以检索的物体数量。我们的模拟和现实评估在随机设置中一次选择2到3个对象的结果非常好。我们未来的工作将考虑更复杂的场景和重新安排,可以打破一些困难的设置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Only Pick Once: Algorithms for Efficiently Picking an Exact Number of Multiple Identical Objects
Picking up multiple objects at once is a grasping skill that makes a human worker efficient in many domains. This work tackles the problem of getting a requested number of identical objects in a shallow bin by only pick once (OPO) using a simple parallel gripper. The proposed system contains several graph-based algorithms that convert the layout of objects into a graph, cluster vertices in the graph, rank and select candidate clusters based on their topology. Our algorithm also has a multi-object picking predictor based on a convolutional neural network for estimating how many objects would be picked up with a given gripper location and orientation. This paper presents four evaluation metrics and three protocols to evaluate the proposed system. The results show that our proposed system has very high success rates for two and three objects when only picking once. Utilizing our approach can significantly outperform single object picking two to three times in terms of efficiency. The results also show our algorithm can be applied to one unseen shape (hexagon) and unseen sizes cube and cylinder during training without fine-tuning to achieve decent accuracy. Note to Practitioners—This paper is motivated by the current bottleneck in robotics picking which restricts the mass deployment of robots in tasks that are similar to batch-picking in logistics. The state of the art (SOTA) picking algorithm is fast but only focuses on picking one object at a time, which inspires us to look into picking multiple objects at once to increase the efficiency. We design a custom-sized parallel-jaw gripper based on the object sizes’ need, and we train a deep-learning model for each designed gripper to predict the number of objects that a grasp pose can retrieve. Our simulation and real-life evaluations have very good results in picking 2 to 3 objects at once in a random setting. Our future work will consider more complex scenarios and rearrangements that can break some hard settings.
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来源期刊
IEEE Transactions on Automation Science and Engineering
IEEE Transactions on Automation Science and Engineering 工程技术-自动化与控制系统
CiteScore
12.50
自引率
14.30%
发文量
404
审稿时长
3.0 months
期刊介绍: The IEEE Transactions on Automation Science and Engineering (T-ASE) publishes fundamental papers on Automation, emphasizing scientific results that advance efficiency, quality, productivity, and reliability. T-ASE encourages interdisciplinary approaches from computer science, control systems, electrical engineering, mathematics, mechanical engineering, operations research, and other fields. T-ASE welcomes results relevant to industries such as agriculture, biotechnology, healthcare, home automation, maintenance, manufacturing, pharmaceuticals, retail, security, service, supply chains, and transportation. T-ASE addresses a research community willing to integrate knowledge across disciplines and industries. For this purpose, each paper includes a Note to Practitioners that summarizes how its results can be applied or how they might be extended to apply in practice.
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