虚拟现实单独和联合常规治疗对帕金森病患者平衡的影响:随机对照试验荟萃分析的系统评价

IF 2.4 4区 医学 Q1 MEDICINE, GENERAL & INTERNAL
Giorgio De Natale, Erda Qorri, Jasemin Todri, Orges Lena
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引用次数: 0

摘要

背景和目的:基于虚拟现实(VR)的干预提供了身临其境的互动环境,可以增强运动学习并提供实时反馈,与传统疗法相比具有潜在优势。本系统综述通过对随机对照试验(rct)的详细分析,评估了非沉浸式和沉浸式VR游戏干预与传统疗法对帕金森病(PD)平衡的影响。材料和方法:在PubMed、Lilacs、IBECS、CENTRAL、Web of Science (WOS)、EBSCOHost和SciELO数据库中进行了全面的检索。采用Rayyan QCRI进行文章选择和重复删除。使用GRADE系统评估证据的质量。结果:从最初筛选的100项研究中,58项进行了标题和摘要筛选。经全文评估,11项rct符合纳入标准,共纳入518名PD患者(平均年龄:67.3岁;67.95%的男性)。平衡结果主要使用Berg平衡量表(BBS)进行测量,该量表在大多数研究中使用(n = 9)。合并分析显示,与对照组相比,实验组的平衡得分有显著改善,标准化平均差(SMD)为0.58 [95% CI: 0.07, 1.09, p = 0.03]。然而,异质性很大(I2 = 77%)。6分钟步行测试(6 MWT)作为四篇文章的另一个结果,分析显示平均差异为32.99 m [95% CI: -8.02, 74.00],但影响无统计学意义(p = 0.11)。该结果的异质性为中等(I2 = 41%),表明各研究之间存在一些可变性。在可能的情况下,还评估了其他替代工具,如Tinetti绩效导向流动性评估量表(POMA)、UPDRS III和感觉组织测试(SOT)。结论:基于vr的干预有望改善帕金森病患者的平衡,增强康复参与。将它们整合到临床实践中可以补充传统治疗。然而,需要进一步的研究来优化方案,标准化参数,并最大限度地提高其对移动性,独立性和生活质量的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Impact of Virtual Reality Alone and in Combination with Conventional Therapy on Balance in Parkinson's Disease: A Systematic Review with a Meta-Analysis of Randomized Controlled Trials.

Background and Objectives: Virtual reality (VR)-based interventions provide immersive and interactive environments that can enhance motor learning and deliver real-time feedback, offering potential advantages over conventional therapies. This systematic review evaluated the impact of non-immersive and immersive VR exergaming interventions versus conventional therapy on balance in Parkinson's disease (PD) through a detailed analysis of randomized controlled trials (RCTs). Materials and Methods: A comprehensive search was conducted across the PubMed, Lilacs, IBECS, CENTRAL, Web of Science (WOS), EBSCOHost, and SciELO databases. Article selection and duplicate removal were managed using Rayyan QCRI. The quality of the evidence was assessed using the GRADE system. Results: From an initial screening of 100 studies, 58 underwent title and abstract screening. After full-text evaluation, 11 RCTs met the inclusion criteria, involving 518 participants with PD (average age: 67.3 years; 67.95% men). The balance outcomes were primarily measured using the Berg balance scale (BBS), employed in most studies (n = 9). The pooled analysis demonstrated a significant improvement in the balance scores for the experimental groups compared to the controls, with a standardized mean difference (SMD) of 0.58 [95% CI: 0.07, 1.09, p = 0.03]. However, the heterogeneity was substantial (I2 = 77%). The analysis of the six-minute walking test (6 MWT), as another outcome of four articles, revealed a mean difference of 32.99 m [95% CI: -8.02, 74.00], but the effect was not statistically significant (p = 0.11). The heterogeneity for this outcome was moderate (I2 = 41%), indicating some variability across studies. Alternative tools, such as the Tinetti Performance-Oriented Mobility Assessment (POMA) scale, the UPDRS III, and the sensory organization test (SOT), were also evaluated where possible. Conclusions: VR-based interventions offer promise for improving balance in Parkinson's disease, enhancing rehabilitation engagement. Their integration into clinical practice could complement conventional therapy. However, further research is needed to optimize protocols, standardize parameters, and maximize their impact on mobility, independence, and quality of life.

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来源期刊
Medicina-Lithuania
Medicina-Lithuania 医学-医学:内科
CiteScore
3.30
自引率
3.80%
发文量
1578
审稿时长
25.04 days
期刊介绍: The journal’s main focus is on reviews as well as clinical and experimental investigations. The journal aims to advance knowledge related to problems in medicine in developing countries as well as developed economies, to disseminate research on global health, and to promote and foster prevention and treatment of diseases worldwide. MEDICINA publications cater to clinicians, diagnosticians and researchers, and serve as a forum to discuss the current status of health-related matters and their impact on a global and local scale.
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