在智能教育游戏中通过迭代设计增强学生的体验和学习

IF 6.7 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Ryan Hare, Sarah Ferguson, Ying Tang
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引用次数: 0

摘要

随着人们对计算机辅助教育的兴趣日益浓厚,人工智能集成系统因其基于用户交互的适应能力而变得高度适用。在此背景下,本文侧重于理解和分析一年级本科生对应用多智能体强化学习作为人工智能导师的智能教育系统的反应。我们以人机交互为中心,在多年的学生观察、学生反馈调查和焦点小组访谈的背景下讨论界面设计和教育游戏化的原则。我们展示了我们讨论的设计方法以及在游戏化虚拟环境中提供自动辅导的整个过程的积极反馈。我们还讨论了学生在游戏化教育系统背景下的思考,以及在实施这些系统时可能出现的意想不到的问题。最终,我们的设计迭代和分析都为计算机辅助教育系统的实际实施提供了新的见解,重点关注人工智能如何增强而不是取代课堂上的人类智能。关于这个话题,我们已经知道,人工智能集成系统有望实现个性化学习和改善学生教育。现有的研究已经表明了个性化学习者反馈的价值。参与的学生学习更有效。本文增加了学生对基于hci的个性化教育系统的意见和反应。通过多年的学生观察和系统改进,为人工智能集成教育系统的实际实施提供了新的见解。对系统设计的定性见解,以改善教育系统中的人机交互。从学生的第一手反馈和观察中得出的计算机辅助辅导系统的可操作设计原则。鼓励教育系统中人机交互的新方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Enhancing student experience and learning with iterative design in an intelligent educational game

Enhancing student experience and learning with iterative design in an intelligent educational game

With increasing interest in computer-assisted educa- tion, AI-integrated systems become highly applicable with their ability to adapt based on user interactions. In this context, this paper focuses on understanding and analysing first-year undergraduate student responses to an intelligent educational system that applies multi-agent reinforcement learning as an AI tutor. With human–computer interaction at the centre, we discuss principles of interface design and educational gamification in the context of multiple years of student observations, student feedback surveys and focus group interviews. We show positive feedback from the design methodology we discuss as well as the overall process of providing automated tutoring in a gamified virtual environment. We also discuss students' thinking in the context of gamified educational systems, as well as unexpected issues that may arise when implementing such systems. Ultimately, our design iterations and analysis both offer new insights for practical implementation of computer-assisted educational systems, focusing on how AI can augment, rather than replace, human intelligence in the classroom.

Practitioner notes

What is already known about this topic

  • AI-integrated systems show promise for personalizing learning and improving student education.
  • Existing research has shown the value of personalized learner feedback.
  • Engaged students learn more effectively.

What this paper adds

  • Student opinions of and responses to an HCI-based personalized educational system.
  • New insights for practical implementation of AI-integrated educational systems informed by years of student observations and system improvements.
  • Qualitative insights into system design to improve human–computer interaction in educational systems.

Implications for practice and/or policy

  • Actionable design principles for computer-assisted tutoring systems derived from first-hand student feedback and observations.
  • Encourage new directions for human–computer interaction in educational systems.
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来源期刊
British Journal of Educational Technology
British Journal of Educational Technology EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
15.60
自引率
4.50%
发文量
111
期刊介绍: BJET is a primary source for academics and professionals in the fields of digital educational and training technology throughout the world. The Journal is published by Wiley on behalf of The British Educational Research Association (BERA). It publishes theoretical perspectives, methodological developments and high quality empirical research that demonstrate whether and how applications of instructional/educational technology systems, networks, tools and resources lead to improvements in formal and non-formal education at all levels, from early years through to higher, technical and vocational education, professional development and corporate training.
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