{"title":"听觉预期提示和前置时间对视动病的影响。","authors":"Xin Xin, Xinyuan Chen, Wei Liu","doi":"10.1177/00187208251320179","DOIUrl":null,"url":null,"abstract":"<p><p>ObjectiveThis study aims to investigate the ability of auditory cues for predicting motion and lead times to mitigate visually induced motion sickness (VIMS).BackgroundThe vehicle information systems predominantly utilize visual displays, which can introduce conflicts between visual and vestibular motion cues, potentially resulting in VIMS. In these scenarios, auditory cues may provide a viable solution, especially when visual cues are diminished by fatigue or distractions.MethodsIn two distinct studies, a total of 180 participants were involved in investigating the impact of auditory cues on VIMS. In Study 1, participants were categorized based on the type of auditory cue they received (speech, nonspeech, or no-cue). Study 2 examined the effects of three different lead times (1 s, 2 s, and 3 s) between the activation of the auditory cue and the occurrence of car braking or turning in nonspeech conditions. VIMS severity was assessed with the Simulator Sickness Questionnaire (SSQ) before and after the simulation phase.ResultsNonspeech cues significantly reduced VIMS compared to speech or no-cue. VIMS was notably lower with a 2 s lead time than with 1 s or 3 s lead times, and females reported higher levels of VIMS than males.ConclusionResults across two studies suggest using nonspeech cues with a 2-second lead time to reduce VIMS. It also recommends investigating the effects of duration, tone, and voice frequency. Furthermore, the study proposes extensive research into lead time settings for various scenarios such as driving fatigue, hillside roads, and traffic congestion.ApplicationThese findings offer potential value in designing auditory cues to reduce VIMS in autonomous driving, simulators, VR games, and films.</p>","PeriodicalId":56333,"journal":{"name":"Human Factors","volume":" ","pages":"809-822"},"PeriodicalIF":2.9000,"publicationDate":"2025-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Effects of Auditory Anticipatory Cues and Lead Time on Visually Induced Motion Sickness.\",\"authors\":\"Xin Xin, Xinyuan Chen, Wei Liu\",\"doi\":\"10.1177/00187208251320179\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>ObjectiveThis study aims to investigate the ability of auditory cues for predicting motion and lead times to mitigate visually induced motion sickness (VIMS).BackgroundThe vehicle information systems predominantly utilize visual displays, which can introduce conflicts between visual and vestibular motion cues, potentially resulting in VIMS. In these scenarios, auditory cues may provide a viable solution, especially when visual cues are diminished by fatigue or distractions.MethodsIn two distinct studies, a total of 180 participants were involved in investigating the impact of auditory cues on VIMS. In Study 1, participants were categorized based on the type of auditory cue they received (speech, nonspeech, or no-cue). Study 2 examined the effects of three different lead times (1 s, 2 s, and 3 s) between the activation of the auditory cue and the occurrence of car braking or turning in nonspeech conditions. VIMS severity was assessed with the Simulator Sickness Questionnaire (SSQ) before and after the simulation phase.ResultsNonspeech cues significantly reduced VIMS compared to speech or no-cue. VIMS was notably lower with a 2 s lead time than with 1 s or 3 s lead times, and females reported higher levels of VIMS than males.ConclusionResults across two studies suggest using nonspeech cues with a 2-second lead time to reduce VIMS. It also recommends investigating the effects of duration, tone, and voice frequency. Furthermore, the study proposes extensive research into lead time settings for various scenarios such as driving fatigue, hillside roads, and traffic congestion.ApplicationThese findings offer potential value in designing auditory cues to reduce VIMS in autonomous driving, simulators, VR games, and films.</p>\",\"PeriodicalId\":56333,\"journal\":{\"name\":\"Human Factors\",\"volume\":\" \",\"pages\":\"809-822\"},\"PeriodicalIF\":2.9000,\"publicationDate\":\"2025-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Human Factors\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1177/00187208251320179\",\"RegionNum\":3,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2025/2/19 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q1\",\"JCRName\":\"BEHAVIORAL SCIENCES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1177/00187208251320179","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/2/19 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"BEHAVIORAL SCIENCES","Score":null,"Total":0}
Effects of Auditory Anticipatory Cues and Lead Time on Visually Induced Motion Sickness.
ObjectiveThis study aims to investigate the ability of auditory cues for predicting motion and lead times to mitigate visually induced motion sickness (VIMS).BackgroundThe vehicle information systems predominantly utilize visual displays, which can introduce conflicts between visual and vestibular motion cues, potentially resulting in VIMS. In these scenarios, auditory cues may provide a viable solution, especially when visual cues are diminished by fatigue or distractions.MethodsIn two distinct studies, a total of 180 participants were involved in investigating the impact of auditory cues on VIMS. In Study 1, participants were categorized based on the type of auditory cue they received (speech, nonspeech, or no-cue). Study 2 examined the effects of three different lead times (1 s, 2 s, and 3 s) between the activation of the auditory cue and the occurrence of car braking or turning in nonspeech conditions. VIMS severity was assessed with the Simulator Sickness Questionnaire (SSQ) before and after the simulation phase.ResultsNonspeech cues significantly reduced VIMS compared to speech or no-cue. VIMS was notably lower with a 2 s lead time than with 1 s or 3 s lead times, and females reported higher levels of VIMS than males.ConclusionResults across two studies suggest using nonspeech cues with a 2-second lead time to reduce VIMS. It also recommends investigating the effects of duration, tone, and voice frequency. Furthermore, the study proposes extensive research into lead time settings for various scenarios such as driving fatigue, hillside roads, and traffic congestion.ApplicationThese findings offer potential value in designing auditory cues to reduce VIMS in autonomous driving, simulators, VR games, and films.
期刊介绍:
Human Factors: The Journal of the Human Factors and Ergonomics Society publishes peer-reviewed scientific studies in human factors/ergonomics that present theoretical and practical advances concerning the relationship between people and technologies, tools, environments, and systems. Papers published in Human Factors leverage fundamental knowledge of human capabilities and limitations – and the basic understanding of cognitive, physical, behavioral, physiological, social, developmental, affective, and motivational aspects of human performance – to yield design principles; enhance training, selection, and communication; and ultimately improve human-system interfaces and sociotechnical systems that lead to safer and more effective outcomes.