讲座之外:利用竞争,同行讨论和现实世界的场景,在数字纸牌游戏,以加强学习微生物学和免疫学概念。

Access microbiology Pub Date : 2025-02-13 eCollection Date: 2025-01-01 DOI:10.1099/acmi.0.000900.v3
Michael J Dillon, James Edwards, Alexandra Hughes, Holly N Stephenson
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引用次数: 0

摘要

教授宿主和病原体之间复杂的相互作用是生命科学和医疗保健教育的一个基本但在教育上具有挑战性的方面。免疫系统的复杂机制可能对学生理解传染病的诊断和治疗造成重大障碍。为了解决这个问题,我们使用基于网络的数字白板平台设计了一款基于卡片的竞争游戏,名为Micro-Immune Battles,旨在更积极地吸引学生参与微生物学和免疫学,以更好地发展他们的知识和基本概念。该游戏通过一系列传染病的场景来促进学习,为学生团队提供代表各种免疫元素的“免疫系统反应卡”。在团队中工作,学习者必须构建顺序的卡片级联,正确地对应于场景中指定的病原体。这加强了免疫反应的时间进展,同时鼓励将理论知识应用于实际案例。得分是由卡片放置的准确性和速度决定的,鼓励快速而正确地综合知识。不正确的位置会被扣分,引入了计算冒险和批判性推理的元素。分析显示,在玩过游戏后,微生物学和免疫学知识有了统计学上的显著提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Beyond lectures: leveraging competition, peer discussion and real-world scenarios in a digital card game to enhance learning of microbiology and immunology concepts.

Teaching the complex interactions between hosts and pathogens is a fundamental yet educationally challenging aspect of life science and healthcare education. The intricate mechanisms of the immune system can pose significant barriers to students' understanding of infectious disease diagnosis and treatment. To address this, we used a web-based digital whiteboard platform to design a card-based competitive game called Micro-Immune Battles, aimed at more actively engaging students with microbiology and immunology to better develop their knowledge and underlying concepts. The game facilitates learning through a series of infectious disease scenarios, providing student teams with 'immune system response cards' that represent various immune elements. Working in teams, learners must construct sequential card cascades that correctly correspond to the specified pathogen in the scenario. This reinforces the temporal progression of immune responses whilst encouraging the application of theoretical knowledge to practical cases. Scoring is determined by the accuracy and speed of card placements, incentivizing rapid yet correct synthesis of knowledge. Points are deducted for incorrect placements, introducing an element of calculated risk-taking and critical reasoning. Analysis showed statistically significant improvements in microbiology and immunology knowledge after playing the game.

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