基于肖像风格融合的卡通人物识别

IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
De Li , Zhenyi Jin , Xun Jin
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引用次数: 0

摘要

本文针对漫画作品的版权保护问题,提出了一种基于肖像特征的卡通人物识别方法。该识别框架来源于基于内容的检索机制,为卡通人物版权识别提供了有效的解决方案。这项研究有两个核心贡献。首先,我们提出了一个基于eca的剩余注意模块来提高卡通人物特征学习能力。卡通人物图像通常具有较少的细节和纹理信息,通道间信息交互可以更有效地提取卡通特征。二是基于风格转移的卡通人物构建机制,提出融合肖像风格和内容,创建模拟抄袭卡通人物数据集。对比实验表明,该模型有效地提高了检测精度。最后,我们通过检索卡通人物的抄袭版本来验证模型的有效性和可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cartoon character recognition based on portrait style fusion
In this paper, we propose a cartoon character recognition method using portrait characteristics to address the problem of copyright protection in cartoon works. The proposed recognition framework is derived from content-based retrieval mechanism, achieving an effective solution for copyright identification of cartoon characters. This research has two core contributions. The first is that we propose an ECA-based residual attention module to improve cartoon character feature learning ability. Cartoon character images typically have fewer details and texture information, and inter-channel information interaction can more effectively extract cartoon features. The second is a style transfer-based cartoon character construction mechanism, which is proposed to create a simulated plagiarized cartoon character dataset by fusing portrait style and content. Comparative experiments demonstrate that the proposed model effectively improves detection accuracy. Finally, we validate the effectiveness and feasibility of the model by retrieving plagiarized versions of cartoon characters.
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来源期刊
Computer Vision and Image Understanding
Computer Vision and Image Understanding 工程技术-工程:电子与电气
CiteScore
7.80
自引率
4.40%
发文量
112
审稿时长
79 days
期刊介绍: The central focus of this journal is the computer analysis of pictorial information. Computer Vision and Image Understanding publishes papers covering all aspects of image analysis from the low-level, iconic processes of early vision to the high-level, symbolic processes of recognition and interpretation. A wide range of topics in the image understanding area is covered, including papers offering insights that differ from predominant views. Research Areas Include: • Theory • Early vision • Data structures and representations • Shape • Range • Motion • Matching and recognition • Architecture and languages • Vision systems
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