与电子游戏和增强现实游戏使用相关的上肢和肌肉骨骼损伤:一篇叙述性评论文章。

IF 3.9 2区 医学 Q1 ORTHOPEDICS
Christopher M Belyea, Gregory Rummel, Nathan Lanham, Kevin P Krul
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引用次数: 0

摘要

综述目的:自从电子游戏和增强现实技术问世以来,与电子竞技相关的伤害已经引起了研究人员和医疗保健专业人员越来越多的关注。这篇综述文章检查了与电子游戏和增强现实相关的损伤范围,并描述了与游戏损伤相关的诊断的细微差别。最近的研究发现:随着Wii或pokemon Go等技术的引入,电子游戏的结构从久坐的游戏风格转变为更具互动性的主机游戏。这种新型游戏增加了肌肉骨骼损伤的范围,包括低能量损伤和更严重的高能量创伤,因为引入了导致注意力分散和忽视安全的移动性。之前久坐不动的游戏特性会导致长时间的静态姿势,从而产生长期影响,并在未来对健康产生潜在影响。这篇综述文章介绍了目前关于特定伤害类型的文献,以及对电子游戏相关伤害意识的日益增长的需求,以进一步强调减少伤害风险和促进健康游戏习惯和人体工程学意识所需的预防措施。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Upper Extremity and Musculoskeletal Injuries Related to Videogame and Augmented Reality Game Usage: A Narrative Review Article.

Purpose of review: Since the introduction of videogames and augmented reality technology, injuries associated with e sports have garnered increased attention from researchers and healthcare professionals. This review articles examines the spectrum of injuries associated with videogames and augmented reality and describes the nuances of the diagnoses associated with gaming injuries.

Recent findings: Videogames changed architecture from a sedentary style of playing to a more interactive console with the introduction of technologies such as the Wii or Pokémon Go. This new style of gaming increased the range of musculoskeletal injuries to include lower energy injuries and more severe high energy trauma because of the introduction of mobility causing distraction and a neglect for safety. The previous sedentary nature of gaming lends itself to prolonged periods of static posture contributing to long-term effects and potential health implications in the future. This review article presents current literature on the specific injury types and increasing need for awareness of videogame-related injuries to further highlight preventative measures needed to mitigate injury risk and promote healthy gaming habits and ergonomic awareness.

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来源期刊
CiteScore
7.50
自引率
2.40%
发文量
64
期刊介绍: This journal intends to review the most significant recent developments in the field of musculoskeletal medicine. By providing clear, insightful, balanced contributions by expert world-renowned authors, the journal aims to serve all those involved in the diagnosis, treatment, management, and prevention of musculoskeletal-related conditions. We accomplish this aim by appointing authorities to serve as Section Editors in key subject areas, such as rehabilitation of the knee and hip, sports medicine, trauma, pediatrics, health policy, customization in arthroplasty, and rheumatology. Section Editors, in turn, select topics for which leading experts contribute comprehensive review articles that emphasize new developments and recently published papers of major importance, highlighted by annotated reference lists. We also provide commentaries from well-known figures in the field, and an Editorial Board of more than 20 diverse members suggests topics of special interest to their country/region and ensures that topics are current and include emerging research.
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