虚拟和视频透明混合现实中的极性效应——显示极性正的校正性能更好,光型识别更快。

IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL
Robert Luzsa, Susanne Mayr
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引用次数: 0

摘要

虚拟和混合现实(VR/MR)越来越多地用于职业和教育环境,在这些环境中,清晰的视觉内容呈现和准确的用户反应至关重要。在传统显示器上,正极性(浅色背景上的深色内容)比负极性(浅色背景上的浅色内容)能够更准确、更快地阅读文本和识别刺激。然而,在VR/MR中对这种极性效应的研究受到现有显示技术的限制,例如较低的分辨率和透明光学透明MR眼镜有利于负极性。因此,我们使用了分辨率为39像素/度的高分辨率视频VR/MR头显来测试与传统极性研究相同的任务和刺激的极性效应。我们发现,与传统显示器类似,正极性在VR和MR中对于需要快速反应和阅读的任务更优越,并且用户在MR中阅读文本时更喜欢正极性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The polarity effect in virtual and video see-through mixed reality-better proofreading performance and faster optotype identification with positive display polarity.

Virtual and mixed reality (VR/MR) are increasingly used in occupational and educational settings, where clear visual content presentation and accurate user reactions are crucial. On conventional monitors, positive polarity (dark content on light background) has been found to enable more accurate and faster text reading and stimulus recognition than negative polarity (light on dark). However, studies on this polarity effect in VR/MR have been limited by the available display technology, such as lower resolutions and transparent optical see-through MR glasses that favour negative polarity. We therefore used a high-resolution video see-through VR/MR headset with a resolution of 39 pixels per degree to test the polarity effect with tasks and stimuli identical to conventional polarity research. We found that, similar to conventional monitors, positive polarity is superior in VR and MR for tasks requiring fast reactions and reading, and that users prefer positive polarity when reading text in MR.

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来源期刊
Ergonomics
Ergonomics 工程技术-工程:工业
CiteScore
4.60
自引率
12.50%
发文量
147
审稿时长
6 months
期刊介绍: Ergonomics, also known as human factors, is the scientific discipline that seeks to understand and improve human interactions with products, equipment, environments and systems. Drawing upon human biology, psychology, engineering and design, Ergonomics aims to develop and apply knowledge and techniques to optimise system performance, whilst protecting the health, safety and well-being of individuals involved. The attention of ergonomics extends across work, leisure and other aspects of our daily lives. The journal Ergonomics is an international refereed publication, with a 60 year tradition of disseminating high quality research. Original submissions, both theoretical and applied, are invited from across the subject, including physical, cognitive, organisational and environmental ergonomics. Papers reporting the findings of research from cognate disciplines are also welcome, where these contribute to understanding equipment, tasks, jobs, systems and environments and the corresponding needs, abilities and limitations of people. All published research articles in this journal have undergone rigorous peer review, based on initial editor screening and anonymous refereeing by independent expert referees.
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