乘法总是变大吗?探索纳米机器人游戏玩法的个体差异

IF 9 1区 心理学 Q1 PSYCHOLOGY, EDUCATIONAL
Tomi Kärki , Hilma Halme , Minna Hannula-Sormunen , Erno Lehtinen , Jake McMullen
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引用次数: 0

摘要

许多学生倾向于不恰当地在分数和小数任务中应用自然数偏见推理,包括认为乘法总是会变大,除法总是会变小。在这项研究中,我们研究了NanoRoboMath游戏的个体差异,这是一个旨在提高学生理数知识的数字游戏。通过研究90名七年级学生的游戏表现,我们找到了四个与学习乘法运算效果有关的玩家档案。与长玩低收益模式相比,高玩低收益模式的学生使用小于1的数的乘法和除法的频率更高,学习收益和运算知识结果更强。这表明,玩家档案反映了学生的游戏玩法和表现的一些特征,这些特征可能与理解乘法运算效果的概念变化过程有关。教育相关性和启示陈述本研究为学生在玩有理数概念知识游戏时表现的个体差异提供了新颖的见解。它体现了玩家简介和学习收益之间的关系。该研究为基于游戏的学习环境的设计做出了贡献,因为它表明,在基于游戏的学习环境中,为学生提供重复的机会来面对他们先前的误解,可能有利于支持概念发展。该研究还表明,可能有多种方法可以有效地参与教育游戏。这对于教育工作者理解如何在课堂中使用基于游戏的学习环境是很有价值的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Does multiplication always make bigger? Exploring individual differences in NanoRoboMath game play
Many students tend to inappropriately apply natural-number-biased reasoning in fraction and decimal tasks, including believing multiplication always makes bigger and division makes smaller. In this study, we examined individual differences in the game play of NanoRoboMath, a digital game designed to improve students' rational number knowledge. Examining the game performance of 90 seventh grade students allowed us to find four player profiles that were connected to learning the effects of multiplicative operations. Students in the High profile used multiplication and division by numbers less than one more frequently and had stronger learning gains with operation knowledge results compared to Long play low gain profile. This suggests that the player profiles reflect some features of students' game play and performance that may be relevant for conceptual change processes of understanding the effects of multiplicative operations.

Educational relevance and implications statement

The present study provides novel insights into individual differences in students' performance while playing a game aimed at promoting conceptual knowledge of rational numbers. It manifests a relation between player profiles and learning gains. The study contributes to the design of game-based learning environments by suggesting that providing students with repeated opportunities to confront their prior misconceptions in game-based learning environments may be beneficial for supporting conceptual development. The study also indicates that there may be multiple ways to productively engage with educational games. This is valuable for educators in understanding how to employ game-based learning environments in their classrooms.
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来源期刊
Learning and Individual Differences
Learning and Individual Differences PSYCHOLOGY, EDUCATIONAL-
CiteScore
6.60
自引率
2.80%
发文量
86
期刊介绍: Learning and Individual Differences is a research journal devoted to publishing articles of individual differences as they relate to learning within an educational context. The Journal focuses on original empirical studies of high theoretical and methodological rigor that that make a substantial scientific contribution. Learning and Individual Differences publishes original research. Manuscripts should be no longer than 7500 words of primary text (not including tables, figures, references).
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