游戏玩家社会距离知觉对游戏动机与人际能力关系的影响

IF 2.8 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Jaehyuk Choi , Younkeun Choi
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引用次数: 0

摘要

本研究旨在探讨游戏使用负向动机因素与人际交往能力的关系,并探讨社交距离对人际交往能力的调节作用。为此,本研究采用问卷调查法对韩国228名大学生进行数据收集,并采用层次多元回归分析。结果显示,首先,参与者在游戏玩法中追求的操纵、定制或沉浸/逃避越多,他们的人际能力就越差。第二,沉浸/逃避动机与人际能力的正相关关系在社会排斥经历越丰富的被试中越弱而不是越低。而社会排斥对其他激励因素与人际胜任力的关系无显著影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The influence of social distance perception among gamers on relationships between game motivation and interpersonal competency
The purpose of the present study was to examine the relationships between game use negative motivation factors and interpersonal competency and explore the moderating effect of social distance on those relationships. For this, the present study collected data from 228 college students in South Korea through a survey method and used hierarchical multiple regression analyses. In the results, first, the more manipulation, customization, or immersion/escape participants pursue in gameplay, the more they decrease interpersonal competency. Second, a positive relationship between immersion/escape motivation and interpersonal competency is weaker for participants with more social exclusion experience rather than low. However, social exclusion was found to have no significance in the relationship between other motivators and interpersonal competency.
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来源期刊
Entertainment Computing
Entertainment Computing Computer Science-Human-Computer Interaction
CiteScore
5.90
自引率
7.10%
发文量
66
期刊介绍: Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.
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