{"title":"计算电脑策略游戏中具有单次爆发效应的战斗单位的扩展Lanchester-Osipov模型","authors":"I. D. Laryushin, Y. A. Koltochenko","doi":"10.1134/S0005117924700371","DOIUrl":null,"url":null,"abstract":"<p>A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.</p>","PeriodicalId":55411,"journal":{"name":"Automation and Remote Control","volume":"85 10","pages":"931 - 938"},"PeriodicalIF":0.6000,"publicationDate":"2025-01-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Extended Lanchester–Osipov Model for Accounting Combat Units with Single Burst Effect in Strategic Computer Games\",\"authors\":\"I. D. Laryushin, Y. A. Koltochenko\",\"doi\":\"10.1134/S0005117924700371\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.</p>\",\"PeriodicalId\":55411,\"journal\":{\"name\":\"Automation and Remote Control\",\"volume\":\"85 10\",\"pages\":\"931 - 938\"},\"PeriodicalIF\":0.6000,\"publicationDate\":\"2025-01-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Automation and Remote Control\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://link.springer.com/article/10.1134/S0005117924700371\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"AUTOMATION & CONTROL SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Automation and Remote Control","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1134/S0005117924700371","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
Extended Lanchester–Osipov Model for Accounting Combat Units with Single Burst Effect in Strategic Computer Games
A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.
期刊介绍:
Automation and Remote Control is one of the first journals on control theory. The scope of the journal is control theory problems and applications. The journal publishes reviews, original articles, and short communications (deterministic, stochastic, adaptive, and robust formulations) and its applications (computer control, components and instruments, process control, social and economy control, etc.).