MT-NeRF:基于多分辨率几何特征面的神经隐式表示

IF 2.8 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Wanqi Jiang, Yafei Liu, Mujiao Ouyang, Xiaoguo Zhang
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引用次数: 0

摘要

当相机姿势未知时,从头开始重建室内场景是一项艰巨的任务。如果还需要在不牺牲质量的情况下实现快速收敛,同时确保低内存使用,那么这项工作将更具挑战性。在本文中,我们提出了MT-NeRF,一种新的基于RGB-D输入的亮度场渲染方法,无需预先计算相机姿态。MT-NeRF将真实世界的室内场景映射到多分辨率几何特征平面,这大大减少了内存占用并增强了详细的场景拟合。此外,MT-NeRF通过引入基于帧间表面像素的光度失真损失,显著提高了系统的定位精度。在关键帧选择方面,MT-NeRF采用了全局到局部的关键帧选择策略,显著提高了场景重建的全局一致性。设计并进行了实验,以验证MT-NeRF在涉及复杂运动或噪声深度图输入的场景中的有效性。结果表明,在确保低内存占用的同时,场景重建质量和姿态估计精度得到了显着提高。同时,我们的方法实现了大约五倍的加速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

MT-NeRF: Neural implicit representation based on multi-resolution geometric feature planes

MT-NeRF: Neural implicit representation based on multi-resolution geometric feature planes
Reconstructing an indoor-scale scene from scratch is a difficult task when the camera pose is unknown. If it is also required to achieve fast convergence without sacrificing quality and ensure low memory usage at the same time, this work will be even more challenging. In this paper, we propose MT-NeRF, a novel radiance field rendering method based on RGB-D inputs without pre-computed camera poses. MT-NeRF maps indoor scenes at real-world scales to multi-resolution geometric feature planes, which greatly reduces memory footprint and enhances detailed scene fitting. In addition, MT-NeRF significantly enhances the localization accuracy of the system by introducing a photometric distortion loss based on interframe surface pixels. For keyframe selection, MT-NeRF employs a global-to-local keyframe selection strategy, which markedly enhances the global consistency of scene reconstruction. Experiments are designed and conducted to validate the effectiveness of MT-NeRF in scenarios involving complex motion or noisy depth map inputs. The results demonstrate remarkable improvements in scene reconstruction quality and pose estimation accuracy, all while ensuring a low memory footprint. At the same time, our method achieves a speedup of approximately fivefold.
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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